I think I should give this a try again. When I listened to a couple a while back, I found it was way too much joking and yucking up going on.
I like the joking and banter, it's what makes the show interesting to me. If there wasn't any joking and what not, it'd be too bland. A sense of humor goes a long way.
Ah -- welcome, new listener.TBH, I started with 172 "Accept that Amendment", and I came across it here in the BNW forums
While most episodes have varying pacing and fluidity (see our season archive to date as an overview), we do maintain that there is recognizable structure: there are defined segments, and topics within, that are subsequently documented in show notes. Sometimes the balance emerges as fewer topics with longer conversation, other times more topics with shorter conversations -- it very much depends on the panel which itself varies episode-to-episode (e.g. guests). This is where the breaks come in to aid in connecting what is being talked about throughout the runtime.First time listener, and I don't know what to say really. It's a good podcast, but compared to others I listen to I found it somewhat lacking in structure. There's no "we're going to talk about this today" and there's many breaks and the talk itself doesn't feel as fluid. A little bit of speed could be useful, maybe.
Only the modifiers, both positive and negative, that the person who started the topic in question were certain about were mentioned. This was done not with the intention of summary in and of itself, but rather as a jumping point for conversation about one-or-more of them. This occurred on some of the points, though admittedly not others.[W]hat I thought didn't work at all was you listening up all the negative modifiers, that just get's repetitive. I'd be much faster reading it up myself (and I can't keep it in my brain for comparison anyways if I just hear it), commentary is much better here than repeating the information. (Same thing with podcasts on books, you don't need to repeat what's in the chapter word for word, I'm reading it as well. Do it rudimentary, then move on). But I did find the thoughts on Diplomacy interesting and it's definately the big place for improvements in later patches / for the next civ game.
But I'd love the discussion on India and America's UA. That was very well done.
If a listener such as yourself feels strongly enough one way or another about how a topic is addressed, post-production is handled or what have you, than communicating that to us in a constructive (and, when conducive, timely) fashion is appreciated... such as you have done.So yeah, good podcast. I've never produced or participated in one so I hope my criticisms aren't too hollow / production issues /etc. ...![]()
I look forward to the show every other week.
Strategy topics, which is the focus of PolyCast's recurring "Senate" segment albeit not exclusive purview of, have been taking more and more of a backburner to others as the release of Brave New Word draws ever nearer in the wake of the news it generates. Post-BNW release, well, that should... change barring any unforeseen circumstances.Overall, you have great segments. I like it when you guys discuss strategy (since that is what the podcast is supposed to be about anyways)...
Like when you debated on opening turn sequence and how civs and maps dictate openings. Very good.![]()
Love the show, Dan.
The "it depends" point is an in-joke of sorts that gets frequent mention though I feel we don't usually get caught up in it for any length of time. As for the over-qualification point, if I follow you correctly as I believe I do than I see this coming about at times as an over-compensation to hedge a "can you clarify?" inquiry when explaining one's view... not often an easy balance to achieve or identity. I wouldn't be surprised if this done subconsciously, myself included.A small complaint I have had for a while though is that there is a tendency on the show for people to over-qualify what they're about to say. I don't know if that comes from busting each other's chops over little things or what but it sometimes bogs down the discussion before it grows legs. There is also a tendency to get too much into the "it depends" conversation as opposed to discussing the talking point or question that was brought up. Everybody knows the "it depends" factor exists. It can get tiresome to always hear about it.
Every panelist is given an opportunity to speak on every topic. Some panelists say more on a given topic, less on others, while more generally may say more than one or even every other panelist overall whether we're talking about a regular co-host or a guest. In post-production, most of the prompting that comes up during recording to those who have said little-to-nothing on a topic is removed. It ultimately comes down to their comfort level. (Though not as common, there are times where a panelist goes Away from Keyboard (AFK) which, though typically communicated to other panelists via instant message, is unbeknownst to even those listening live.)The group should let the discussions roll and perhaps you should even moderate the discussion a tad more to make sure everyone gets to share their opinion. I would really like it if you did round table discussions where everyone has a chance to speak. I really like the show though. Essentially what I am saying overall is that I just want to hear what all of the people on the show have to say![]()
Just to put in a different perspective, I like the show the way it is! You guys are great!
I also liked the discussion on India and America's UA it gave a good explanation on how India UA works and how to use it properly
That is veryLove the show; I started a multi-year hiatus from civ sometime during the show's first season but caught up with all the missed episodes when I came back.
I think I should give this a try again. When I listened to a couple a while back, I found it was way too much joking and yucking up going on.
I first listened to the show a couple of years ago (could be longer). I only made it though about 20 minutes as it consisted of someone saying something, everyone laughing. Someone else saying something, everyone laughing. On and On. I thought it was feeding time in the Hyena pen. I turned it off.....might have just been a bad episode or it evolved since then. I listened to a couple this year and enjoyed them more or less..well, alot more than less. I'll probably throw this on tonight and am looking forward to it.
I concede that there have been times where the banter has detracted in whole or in part from the show on a given episode; while I feel these instances are few and far between, I recognize that all it takes is one instance for then a listener to understandably conclude that that is a representative sample of the show and in turn tune out.I like the joking and banter, it's what makes the show interesting to me. If there wasn't any joking and what not, it'd be too bland. A sense of humor goes a long way.
Now to get Mad to properly pronounce Melee like Dan does......
Favourite what?Maddjinn is my favorite
Favourite what?
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While most episodes of PolyCast generate some discussion here on CivFanatics, there is more in this thread for this episode than there has been for any in a good while. A welcome result, so a thanks in advance to all who have contributed thus far. I'm going to break up my reply here into two posts towards easier reading.
While most episodes have varying pacing and fluidity (see our season archive to date as an overview),...
...we do maintain that there is recognizable structure: there are defined segments, and topics within, that are subsequently documented in show notes. Sometimes the balance emerges as fewer topics with longer conversation, other times more topics with shorter conversations -- it very much depends on the panel which itself varies episode-to-episode (e.g. guests). This is where the breaks come in to aid in connecting what is being talked about throughout the runtime.
When you refer to the ""we're going to talk about this today"", up to and including Season 4 we used to provide such a summary in the episode itself after the introductions and before the first segment/topic. The regular co-hosts at the time, which included Makahlua and myself, decided to drop this in favour of more time discussing the topics. This is the first the point has been raised with us since shortly after the change, though it is something we re-consider returning to as part of administrative discussions at least once a year. Your comments suggests to me that you would like to see a return to this, or at least something like it; if any other listeners reading this feel the same, by all means let us know too including if it varies from what I've described.
Only the modifiers, both positive and negative, that the person who started the topic in question were certain about were mentioned. This was done not with the intention of summary in and of itself, but rather as a jumping point for conversation about one-or-more of them. This occurred on some of the points, though admittedly not others.
We work to balance those in our audience who are likely to read some or all of the topics we discuss with those whose exposure to them will be limited to the show itself; more often than not I believe we are successful with this, as received by more of our audience than not, but not always.
3) Substance. Personally, I would prefer more strategy discussion than other stuff, especially speculative stuff. It's a strategy podcast right? It's been 75%+ about BNW, which I think only one of the podcast members has played so far. G&K's only been out for a year, and the fall patch only 6 months, so surely there's still more to discuss there. I know that's the #1 topic these days, and I hope this will fix itself once BNW releases. I hope it will shift into more focus on strategy discussion instead of 40 minutes of "what would make this game better?". Speculation (or sometimes outright fantasy) is fun, but I'd rather hear discussion on strategy in a strategy game.
I think criticisms should be saved until you have listened to 3 or 4 episodes. 1 Episode is a small sample size to get a feel for the show. I think the pacing is right on.