Population

Joined
Aug 14, 2001
Messages
11
I think population is the one element really necesary to win the game. (if someone says something different please tell me why) Generally i have this contest with myself to see how many population i can get by the end of the game. (These are on chieftan basically so i can get to democracy without losing my government so many times that i get set back) my current high is 117 million something. Has anyone gotten in the billions? If so how?
I am just wondering what other people here have gotten to.[dance] :beer:
 
I know CivII stops counting your population after it gets to 320,000,000 people. My best game was above that and gave me 4263 points in population alone. I don't even want to try and count out what my actual population was. It was a medium map at the emperor level (GOTM6).

I have not been much of a farmer (playing the game with the focus of building population), so this game was my first attempt at it.
 
Has anyone gotten in the billions? If so how?
Like Duke said, the normal Civ II population count tops out at 320,000,000. You can add it up at the end of the game manually, if you're so inclined. You can also run a patch (which I can't recall) that will allow more gold and population and a larger map size.

Shadowdale scored well into the Billions in his deity HOF game, using mega cities and the FCT. I've scored in the low billions before, but never added it up, and I'm sure others have too.

america1s.jpg
 
A city innately houses 1 citizen [unit]. When a citizen is added, the population rises to 30,000 – an increase of 20,000. When it becomes a size 3 city, there are 30,000 more, followed by 40,000, 50,000, etc. The increase is always <i>new size</i>(10,000). With that said, population isn’t reflected by the direct number of citizens; 100 size 1 cities amount to far less than the 50+ million a single size 100 city would provide.

The size of my Super Science City usually reaches the mid thirties while my others stagnate by the time they run out of tiles to work on (at size 24). I attempt a pseudo-conquest victory in which I take many enemy cities and rather than “finishing the job”, I build the spaceship instead; several of my conquered cities, placed poorly by the AI players, never could reach size 10. In the end, though, I can rack up over 3000 in population score in a time-span varying on the skill level.

I never use food caravans and it’s needless to say that I can hardly attain a 200 million population. There is no strategic value in falsely boosting a city’s size to obscene numbers, i.e. 100, though. I can just be saying that because I'm not a very skilled player :)
 
Originally posted by Um I would know this how
I think population is the one element really necesary to win the game. (if someone says something different please tell me why) Generally i have this contest with myself to see how many population i can get by the end of the game. (These are on chieftan basically so i can get to democracy without losing my government so many times that i get set back) my current high is 117 million something. Has anyone gotten in the billions? If so how?


To break your question down a bit. There is scoring, and there is winning. Population is the all important factor in getting a high score. But to win (as opposed to score high), that take's an economy first, which is -- in essense -- population + productivity (i.e., trade+shields). The population bar, which maxes out at 320 million but can be rolled over five or six times, does not accurately measure much. Net cumulative trade, net cumulative production, net cumulative happy citizens are better indicators of how well you're doing while the game is in progress.
 
I once got Moscow to size 44, beat that!

It annoys me that cities cant grow to supercities without food caravans that limits other cities. So I normally edits rules.txt so that each citizen eat 1 food pr. turn. Then my cities reach 75-80 in size, and a population of 30-40 millions...

Some people would consider this cheating, but since it is an advantage for my opponents as well I wouldnt call it that...

Anybody disagree?
 
I once got Moscow to size 44, beat that!

It annoys me that cities cant grow to supercities without food caravans that limits other cities. So I normally edits rules.txt so that each citizen eat 1 food pr. turn. Then my cities reach 75-80 in size, and a population of 30-40 millions...

Some people would consider this cheating, but since it is an advantage for my opponents as well I wouldnt call it that...

Anybody disagree?
 
Perhaps it is cheationg because the computer cheats to build things so you have indirectly weakened their ability to cheat because you can build things very fast as well. Also I doubt they can use as efficently anyway. Plus it makes capturing cities easier technically because they are much less likely to have size one although I realise they could support more units but you could attack with more units.
 
mikoyan i dont remember who but someone did a city (Rome)with like +100 in city size with his famous "operation breadbasket"
 
The game i am currently playing ( check out the infinite time thread in this forum), I am the JApanese. I have 6160 "citizens" and the largest city is Salamanca (62) that contiunally has about 22-25 hunger. I have 5 or six 40-44 size cities, with some hunger. The vast majority of my cities are in the 24-37 range. I definitely agree that popultaion is the main goal, with one change: HAPPY citizens.
 
At the moment in my Chinese game Sian (yes it is a city check an atlas before about 1995) is at 39, although I own so many cities with complete surrounding terrain improvement that I could easily push it probably to the mid sixties, maybe even more, If someone can tell me how to post screen shots I would be happy to show my progress!
 
Originally posted by Cilpot


It annoys me that cities cant grow to supercities without food caravans that limits other cities. So I normally edits rules.txt so that each citizen eat 1 food pr. turn. Then my cities reach 75-80 in size, and a population of 30-40 millions...

Some people would consider this cheating, but since it is an advantage for my opponents as well I wouldnt call it that...

Anybody disagree?

I do that myself. By yourself, its not cheating. But it would distort your accomplishments compared to other people.

But I agree with you, adds a lot more interest to the game, not to mention score at the end. More science, trade, very helpful in OCC.
 
Yeah, population count stops at 320,000,000. The actual score on population does not appear to. My best score was a population of somewhere over 320,000,000 with a rating of 800% on Deity level.
 
current game largest city 41 10+ surplus food supermarket/farmland not built yet,

population 150,000,000

146 cities, takes about 20 minutes per turn, and its only 1AD

this will take forever to finish.

ferenginar
 
I feel sorry for you...

twenty minutes per turn and you are only in 1AD. I am guessing you are playing the nromal game so at least its possible for you to complete the game by conquest instead of having to build a spaceship and then killing the aliens like in ToT.
 
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