cool3a2
Deity
- Joined
- Mar 30, 2007
- Messages
- 2,177
Hi there!
As you can see in this thread: http://forums.civfanatics.com/showthread.php?t=284116, I have a problem with one of my units. In my opinion there is something wrong with the head bone, because all my problems have something to do with the head bone. I tried to change translation values etc for this bone in sceneviewer an the neck changed. I don't know the right coordinates, so it is almost senseless to try that. And know to my theory: the horsearcher has been created by bone transplantation, this means I have copied the head bone of one unit into the head bone of the other unit. I believe that 3dsmax shows me the wrong head bone and this creates the malformation. So my question is: is it possible to assign the verteces with a different program to a bone and how? Please don't say Blender...
Sorry for creating two threads because of one unit, but I thought other users don't recognize that they could help me if I ask that question under the other thread.
As you can see in this thread: http://forums.civfanatics.com/showthread.php?t=284116, I have a problem with one of my units. In my opinion there is something wrong with the head bone, because all my problems have something to do with the head bone. I tried to change translation values etc for this bone in sceneviewer an the neck changed. I don't know the right coordinates, so it is almost senseless to try that. And know to my theory: the horsearcher has been created by bone transplantation, this means I have copied the head bone of one unit into the head bone of the other unit. I believe that 3dsmax shows me the wrong head bone and this creates the malformation. So my question is: is it possible to assign the verteces with a different program to a bone and how? Please don't say Blender...
Sorry for creating two threads because of one unit, but I thought other users don't recognize that they could help me if I ask that question under the other thread.