Great Merchants that annex territory can´t svim even if you have sailing (possible bug).
India asked me for a trade to join war vs. Greece. Round after both Greece AND India let me know I´m a warmonger. It shouldn’t be possible for a Nation that asked you to join THEIR war to accuse you of warmongering.
Also, game still crashes on Win10 when exiting the game to desktop (new computer, everything up to date, all other games work)
--
For an expansion I´d like to see:
1. rework of unit movement cost (particularly losing all movement when crossing rivers or hills. Would go a long way to not make Melee ground units so weak)
2. religious combat reworked (moving tons of religious units across the map ain´t fun)
3. Make hidden agendas transparent at Friendly status (not sure why these are hidden at all – people will eventually learn these anyways one way or another without the need for them to be hidden)
4. Single player allied victories
I always wanted to see Allied Victories in Single Player. I had hopes they would introduce that in Civ 6 but it seems I have to keep hoping either for a Civ 6 exp or a later game in the series.
Wouldn't it be cool to be part of a pact that wins even if you´re not the one "carrying" (ye I loaned an fps term here) you´re allies? That way you could get a partial win that could use it´s own high score list. Or if you´re part of a strong pact you could sabotage you´re allies tech-race or buildings to make it to the normal high score list.
As part of being in a an allied pact one could for instance upgrade units in ally borders or even use Great Persons in Ally Districts.
Peace!
India asked me for a trade to join war vs. Greece. Round after both Greece AND India let me know I´m a warmonger. It shouldn’t be possible for a Nation that asked you to join THEIR war to accuse you of warmongering.
Also, game still crashes on Win10 when exiting the game to desktop (new computer, everything up to date, all other games work)
--
For an expansion I´d like to see:
1. rework of unit movement cost (particularly losing all movement when crossing rivers or hills. Would go a long way to not make Melee ground units so weak)
2. religious combat reworked (moving tons of religious units across the map ain´t fun)
3. Make hidden agendas transparent at Friendly status (not sure why these are hidden at all – people will eventually learn these anyways one way or another without the need for them to be hidden)
4. Single player allied victories
I always wanted to see Allied Victories in Single Player. I had hopes they would introduce that in Civ 6 but it seems I have to keep hoping either for a Civ 6 exp or a later game in the series.
Wouldn't it be cool to be part of a pact that wins even if you´re not the one "carrying" (ye I loaned an fps term here) you´re allies? That way you could get a partial win that could use it´s own high score list. Or if you´re part of a strong pact you could sabotage you´re allies tech-race or buildings to make it to the normal high score list.
As part of being in a an allied pact one could for instance upgrade units in ally borders or even use Great Persons in Ally Districts.
Peace!
Last edited: