im_robertb
Chieftain
- Joined
- Mar 18, 2007
- Messages
- 21
Just got the module, and I must say, it's breathed the new life into CIV that Warlords failed to. Just a few questions/recommendations:
I'm playing my 2nd game of FFH2 - long story short, my first fell apart early. I'm playing as Varn Gosam (Good). There are 4 AIs, 3 of whom are evil, and 1 is neutral. Obviously, this gives me a disadvantage diplomatically, as it does for Amelanchier (Neutral). Would it be possible to implement a sort of 'Moral Balance' option chosen at world creation, that ensures the alignment distribution is as even as possible? I mean, I could just go to the list of good/neutral/evil leaders, roll some dice, and manually select them, but it would be a neat feature to have.
Also, are there any conditions that can prevent Acheron from spawning? I'm well into the 200s of turns now, and I thought he was supposed to spawn in 100 something.
Lastly, a strategic question: Upon learning of the free promotions from having multiple mana nodes, I stacked up on Life and Mind for free Life II (thought it would be worthwhile, hasn't been) and Mind II (Free Inspiration!), but it's been hurting my priests and some heroes, who don't have access to enchantment/body/earth. Is more of a balance with perhaps 1 mana resource stacked up to 3 generally better?
Thanks, and keep being awesome,
-Robert
I'm playing my 2nd game of FFH2 - long story short, my first fell apart early. I'm playing as Varn Gosam (Good). There are 4 AIs, 3 of whom are evil, and 1 is neutral. Obviously, this gives me a disadvantage diplomatically, as it does for Amelanchier (Neutral). Would it be possible to implement a sort of 'Moral Balance' option chosen at world creation, that ensures the alignment distribution is as even as possible? I mean, I could just go to the list of good/neutral/evil leaders, roll some dice, and manually select them, but it would be a neat feature to have.
Also, are there any conditions that can prevent Acheron from spawning? I'm well into the 200s of turns now, and I thought he was supposed to spawn in 100 something.
Lastly, a strategic question: Upon learning of the free promotions from having multiple mana nodes, I stacked up on Life and Mind for free Life II (thought it would be worthwhile, hasn't been) and Mind II (Free Inspiration!), but it's been hurting my priests and some heroes, who don't have access to enchantment/body/earth. Is more of a balance with perhaps 1 mana resource stacked up to 3 generally better?
Thanks, and keep being awesome,
-Robert