GhostWriter16
Deity
Note: I'm not volunteering to GM something such as this: I haven't been here in awhile but I'm assuming much more experienced, competent people are still around to GM. I'm just throwing out a possibility that someone else might want to pick up and run with, or not. I'd certainly offer to play, and join the discussion as to particular rules, but that's it. If someone else isn't interested in GMing it its not going to happen.
Has anyone ever considered running a "Rhye's and Fall" type IOT? It wouldn't necessarily have to be purely historical, but say you took a world map and started with, say, six different nations (I'm throwing out a number, RFC started with four IIRC and you could probably do anything from 3-8 depending on how many players.) Nations would start with more land than normal, but you'd also have nations "Springing up" out of the old at timed intervals, so say maybe you start with four nations and then two new ones get to rise after 2 turns, then maybe 4 more the next two turns, exc. Or something... But basically, you'd have the whole stability concept and there'd be a tradeoff for being an ancient nation, you'd get more time to prepare but you'd also have new nations springing up out of your land all the time.
I don't have a specific ruleset in mind, just the basic idea and I figured I'd better post it rather than let it go to waste. Let the discussion begin.
Has anyone ever considered running a "Rhye's and Fall" type IOT? It wouldn't necessarily have to be purely historical, but say you took a world map and started with, say, six different nations (I'm throwing out a number, RFC started with four IIRC and you could probably do anything from 3-8 depending on how many players.) Nations would start with more land than normal, but you'd also have nations "Springing up" out of the old at timed intervals, so say maybe you start with four nations and then two new ones get to rise after 2 turns, then maybe 4 more the next two turns, exc. Or something... But basically, you'd have the whole stability concept and there'd be a tradeoff for being an ancient nation, you'd get more time to prepare but you'd also have new nations springing up out of your land all the time.
I don't have a specific ruleset in mind, just the basic idea and I figured I'd better post it rather than let it go to waste. Let the discussion begin.