I'm doing some theorycrafting regarding volcanic yields, but I'd rather not leave it all up to random chance and hope for the best. Unfortunately, I can't seem to locate any files in the E:\SteamLibrary\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2 folder that are related to environmental effects, Volcano or not. As a result, I don't know how I would approach a mod that modifies the chances of Volcanic eruption events.
Ideally, I'll find the snippet of code that has to do with eruptions and change the values so the chance of production boost is 100% (and hopefully increasing the chance of a volcanic eruption to 100%). I'm trying to find if there's a cap on it; can volcanic soil theoretically keep getting production boosts indefinitely, or is there a limit? Note that if there is a concrete answer to the previous question, no mod is necessary.
Thanks in advance!
Ideally, I'll find the snippet of code that has to do with eruptions and change the values so the chance of production boost is 100% (and hopefully increasing the chance of a volcanic eruption to 100%). I'm trying to find if there's a cap on it; can volcanic soil theoretically keep getting production boosts indefinitely, or is there a limit? Note that if there is a concrete answer to the previous question, no mod is necessary.
Thanks in advance!