Post patch aggression question

jonpfl

Prince
Joined
Oct 27, 2005
Messages
385
All,

I stopped playing BNW after a month as I got really busy with work.

Anyway, I was curious if there are still issues where the AI isn't aggressive enough.

I remember reading about it right after BNW came out.

Thx
jonpfl
 
After the Fall patch the AI has been more aggressive at least in the games I have played.
 
Yes. The AI doesn't know when the player is going to win, and lets them win. Often.
 
IMO, while it seems better than pre-patch, it's still not high enough to prevent just sitting back and teching up for a win.

It doesn't seem to 'recognize' when you're doing that and far too often it still offers me favorable trades and RAs.

So to me, sitting back and doing a 4-city Tradition opening and then just econ booming for a tech or diplo victory is still a bit too easy. They've certainly clamped down on ICS and conquest though. Unfortunately, IMO that's led to some static gameplay.

Don't get me wrong, I have been attacked post-patch even doing the 4-city teching, but usually it's a clumsy attack that ends up with the AI giving me a lot of stuff in the peace deal. But I have had a game where I got attacked early (by Dido) and she did enough damage that I was never really able to pull back out and win.
 
yep, the AI is definitely more aggressive. I was just experimenting with openings for early war mongering, and had a nice little exp festival going on with China's capitol when Attila walked this huge freaking army around Japan, through Assyria, around China and into my cap around T65. I withdrew my army and he promptly sniped Beijing right out from under my. So I destroyed his army, took Beijing off his hands and was marching my army up to his lands when I encountered Assyria's army headed south toward my lands.

Was quite a fun bit of bloodshed in the end.
 
Not very aggressive. In fact, it's very, very passive. I actually consider going back to G&K just because BNW is now so boring... They just almost never declare wars! Whatever I do, they rarely if ever intervene (unless you attack city states and take them - everyone then declares war on you. Even if they're on another continent with three small cities because they are Spain, went Piety and failed to get a religion. Poor Genghis learns this every game)

Is there a mod to make the AI less passive? I want the violent G&K AI back, I never complained about it, I liked it. Why the change? Why not make it a choice, an option? I-want-no-challenge-at-all AI or I-attack-you-in-a-multitude-of-manly-ways AI, take what you want.
 
I've only played one game but ai aggressiveness seems about the same as before the patch. Just sit back with a tiny army and tech up. Winning is a piece of cake.
 
I've found that I am still just as aggressive as I was before the patch. So I guess the AI didn't get it's wish of nerfing my aggression in the fall patch. I'm usually at war by turn 7, 2nd war by turn 10-14, depending on how far I have to walk to steal more workers. Then I chop my army, and go pester the AI for a thousand years.
 
The AI won't declare war on you unless it has good reason (and only AIs with a high Aggression and Expansion rating will consider "your land is very nice" a good enough reason) -- and sometimes, they also want a partner. In my last game as William, I forward settled on Washington, and he confronted me about it next turn. I told him I'd never do it again. Meanwhile, the Huns declared war on Washington. Much later, I forward settled on Bismarck. Again, I promised not to do it again.

The exact very next turn, they both denounced me. The exact very next turn after that, they both declared war. It ended in a stalemate, and we declared peace 10 turns later, and returned to pleasantries.

Just like early war is bad for the player, it's also bad for the AI, so they won't do it unless they have good reason. Hyper-aggressive AIs like Shaka will always DoW you, no question, sometimes even by turn 30 just like people say they used to in Gods and Kings (though I was watching one of MadDjinn's Beyond the Monument videos, and he even pointed out that the Gods and Kings AI was not that aggressive, demonstrating this by being Monty's neighbor and never getting a single DoW). AIs that don't normally DoW will wait until they have good reason, and now that trade routes are a thing, they probably won't DoW if you're their best (or only) trading partner. If you forward settle a warmonger, though, expect a DoW soon. This is how it should work.

However, I HAVE noticed that AIs are far more likely to declare war late-game, when they can afford to move trade routes all over the world, and perhaps you have wonders and great works they want.
 
I've found if you play on a small map your immediate neighbor will always DOW you as space is an issue. In my current game( post patch) Songhai has constantly DOW'd me for the reason he wants my wonders(Petra and Angkor Wat). I'm going to try a bigger map to see if post-patch AI is more aggressive.
 
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