Maybe somebody else has seen this, maybe its a bud, or maybe there's something else going on here that I have missed...
Playing as Germany on a plain vanilla Civ3 installation,
we've reached the 1970s, and there's five nations left.
All are highly advanced, nuclear-capable nations,
and as is normal with my games (this one is Warlord, I think),
I don't like to do Space-races or Diplomatic wins, when I
play with this many opponents, somebody almost always
runs away and hides while building the spaceship and wins
the game.
In real life, a space race didn't end the world, and I am trying to
play more like real life.
Never did like elimination, regicide or the other kinds of wins,
though I sometimes leave the Diplomatic (United Nations) win
condition on.
I like to either win on years spent in the game on points, or military
conquest victory.
Anyhoo, in this game, I am way ahead on points, I'm the largest nation,
but third in culture (typical problem since the ancient wonders are harder to build when there's lots of opponents, and I started this game with:
England, France, Germany (me), Spain, Celts, Scandinavia, Rome, Greece, Russia, in order words, all the European nations (also typical of me, sometimes I play the Middle Eastern/Mediterannean gang).
I will probably win on points, since I have a large lead there. Until about 200 years ago, I was the third-largest (roughly) nation, Greece & Russia had the two biggest continents each to themselves, plus some larger islands. I had the third big continent, France & England split the other large continent.
France kicked England's butt about 150 years ago & eliminated them. Russia removed Rome, and Greece killed off the Spanish.
Early on, I fought the French when they dared start some colonies on MY continent's southern shore. Sticks and stones battles, mostly. Very bloody.
Most of the time, I have played a game of non-intervention in foreign wars (LOTS OF THOSE!) Due to an unfortunate lack of coal, I was forced to start a war of aggression on the Australia-sized continent that the Celts had to themselves. That war (fought by me without steam power), was across an Atlantic Ocean sized body of water, and was the only Coal deposit I reasonably had a shot at taking with the army & navy. It took 200 years, give or take, and the vile Celts dragged the Spanish, Scandinavians & Greeks into the war on their side with me. The Spanish were puny, never even fired a shot at me, Scandinavians were a nuisance at sea, but never invaded, and the Greeks made the mistake of leaving a large island next door to the former Celt continent, so after eliminating the Celts, I took their big island and got additional minerals from them.
That was my last war, almost a thousand years ago (it ended in the 11th century A.D., and it's not the 20th century.)
I've avoided fighting other people's wars, and not been fighting on my own either. Been building everything I can, I have huge cities and an excellent nation in every way now.
But, back on my home continent, my larger cities will build
Hydro Plants (where there's rivers)
Coal Plants
Nuclear Plants
Solar Plants
They finish these, and then want to build a military unit. I change that, since I don't need military for the forseeable future (as I have about 300 modern armor scattered around the world).
When I go to change the building plan, I see a Coal Plant listed.
I swear I already built it in that city!
So I let it build it again.
Couple turns later, it's done, they start building Armor again.
I go back to change it, and the Solar Plant is available.
So I have them build that.
Around we go again, and next time the Solar Plant might be available to build.
Then next time, Coal.
Then Solar, etc.
What is going on?
Very frustrating, I've not noticed this before. But then again, by this time, I'm usually building modern armor everywhere I can, fighting at least 1-2 nations in a World War.
Also, whoever said in these forums that AI nations won't start launching nukes unprovoked was smoking some funky weeds.
I built the Manhattan Project a while back, and have 6-8 ICBMs, but never used them.
About 100 years ago, Russia and Greece started lobbing nukes at each other across the narrow ocean separating them. Probably 200 nuclear strikes between the two since then. Half their nations are nuclear waste pollution.
France & Scandinavia got in on the act about 50 years ago, France bombed England into the ground and Russia had previously bombed Rome.
So, the AI will indeed launch an unprovoked first strike.
The one good thing that came of this is the reduced size of Russia's cities allowed me to establish a beachead on their continent, and I am steadily expanding my empire into the gaps in their cities. Gotten several cities to flip, since they admire the crap out of my nation, and since I don't nuke my enemies. Cities in those gaps (in 25 years) have grown to size 10-14, and are huge producers of everything so far.
I am sure Russia is pissed at me, as I've cut off a dozen of his nuclear-ravaged cities from "Mother Russia", but they weren't taking care of their own.
If "Mother Russia" won't take care of the people, The Fatherland will.
Answers to the disappearing power plant problem would be appreciated.
Jason
Playing as Germany on a plain vanilla Civ3 installation,
we've reached the 1970s, and there's five nations left.
All are highly advanced, nuclear-capable nations,
and as is normal with my games (this one is Warlord, I think),
I don't like to do Space-races or Diplomatic wins, when I
play with this many opponents, somebody almost always
runs away and hides while building the spaceship and wins
the game.
In real life, a space race didn't end the world, and I am trying to
play more like real life.
Never did like elimination, regicide or the other kinds of wins,
though I sometimes leave the Diplomatic (United Nations) win
condition on.
I like to either win on years spent in the game on points, or military
conquest victory.
Anyhoo, in this game, I am way ahead on points, I'm the largest nation,
but third in culture (typical problem since the ancient wonders are harder to build when there's lots of opponents, and I started this game with:
England, France, Germany (me), Spain, Celts, Scandinavia, Rome, Greece, Russia, in order words, all the European nations (also typical of me, sometimes I play the Middle Eastern/Mediterannean gang).
I will probably win on points, since I have a large lead there. Until about 200 years ago, I was the third-largest (roughly) nation, Greece & Russia had the two biggest continents each to themselves, plus some larger islands. I had the third big continent, France & England split the other large continent.
France kicked England's butt about 150 years ago & eliminated them. Russia removed Rome, and Greece killed off the Spanish.
Early on, I fought the French when they dared start some colonies on MY continent's southern shore. Sticks and stones battles, mostly. Very bloody.
Most of the time, I have played a game of non-intervention in foreign wars (LOTS OF THOSE!) Due to an unfortunate lack of coal, I was forced to start a war of aggression on the Australia-sized continent that the Celts had to themselves. That war (fought by me without steam power), was across an Atlantic Ocean sized body of water, and was the only Coal deposit I reasonably had a shot at taking with the army & navy. It took 200 years, give or take, and the vile Celts dragged the Spanish, Scandinavians & Greeks into the war on their side with me. The Spanish were puny, never even fired a shot at me, Scandinavians were a nuisance at sea, but never invaded, and the Greeks made the mistake of leaving a large island next door to the former Celt continent, so after eliminating the Celts, I took their big island and got additional minerals from them.
That was my last war, almost a thousand years ago (it ended in the 11th century A.D., and it's not the 20th century.)
I've avoided fighting other people's wars, and not been fighting on my own either. Been building everything I can, I have huge cities and an excellent nation in every way now.
But, back on my home continent, my larger cities will build
Hydro Plants (where there's rivers)
Coal Plants
Nuclear Plants
Solar Plants
They finish these, and then want to build a military unit. I change that, since I don't need military for the forseeable future (as I have about 300 modern armor scattered around the world).
When I go to change the building plan, I see a Coal Plant listed.
I swear I already built it in that city!
So I let it build it again.
Couple turns later, it's done, they start building Armor again.
I go back to change it, and the Solar Plant is available.
So I have them build that.
Around we go again, and next time the Solar Plant might be available to build.
Then next time, Coal.
Then Solar, etc.
What is going on?
Very frustrating, I've not noticed this before. But then again, by this time, I'm usually building modern armor everywhere I can, fighting at least 1-2 nations in a World War.
Also, whoever said in these forums that AI nations won't start launching nukes unprovoked was smoking some funky weeds.
I built the Manhattan Project a while back, and have 6-8 ICBMs, but never used them.
About 100 years ago, Russia and Greece started lobbing nukes at each other across the narrow ocean separating them. Probably 200 nuclear strikes between the two since then. Half their nations are nuclear waste pollution.
France & Scandinavia got in on the act about 50 years ago, France bombed England into the ground and Russia had previously bombed Rome.
So, the AI will indeed launch an unprovoked first strike.
The one good thing that came of this is the reduced size of Russia's cities allowed me to establish a beachead on their continent, and I am steadily expanding my empire into the gaps in their cities. Gotten several cities to flip, since they admire the crap out of my nation, and since I don't nuke my enemies. Cities in those gaps (in 25 years) have grown to size 10-14, and are huge producers of everything so far.
I am sure Russia is pissed at me, as I've cut off a dozen of his nuclear-ravaged cities from "Mother Russia", but they weren't taking care of their own.
If "Mother Russia" won't take care of the people, The Fatherland will.
Answers to the disappearing power plant problem would be appreciated.
Jason