John DiFool2
Chieftain
- Joined
- Oct 27, 2005
- Messages
- 34
An idea just hit me, when I was reading about possible competition between
Neanderthals and Cro-Magnons in Europe-a pre-civilization mod! You are
the chief of a primitive tribe of primitive man (genus Homo), and you have
to guide your descendants to the dawn of civilization. Technologies might
include Rock Tool Making, Fire Using (then Fire Making!), Basic Hunting (w/ rocks),
followed by more advanced hunting techniques as you discover spears and then
bows and arrows. We already have animals running around in the game-send a
Hunter unit out there to kill them (presumably for both food and axes)-it might
be kind of fun to stalk a herd of mammoths or something (perhaps if you overhunt
them they go extinct!).
Your tribe could be nomadic-like a portable city, wandering to find better
hunting grounds. The women could be like workers, sent out to forage for
wild rice and tubers as they are found on the map. Find other tribes and
trade tech, goods, and perhaps even brides and grooms! (for better genetic
variance) Hopefully your little tribe will be able to evolve over the eons and
become the first one to move into the "Ancient" civilization era-at which point
the main game can take over and all the poor saps who are still backwards
would become "barbarians." I suppose the timeline would be on the order of
100,000 years, with 100 year turns?
Please tell me I'm not the first one to think of this. I'm just a humble player
who has been playing this series off and on for a decade and barely know the
first thing about modding something like this. But it would be pretty killer,
wouldn't it?
Neanderthals and Cro-Magnons in Europe-a pre-civilization mod! You are
the chief of a primitive tribe of primitive man (genus Homo), and you have
to guide your descendants to the dawn of civilization. Technologies might
include Rock Tool Making, Fire Using (then Fire Making!), Basic Hunting (w/ rocks),
followed by more advanced hunting techniques as you discover spears and then
bows and arrows. We already have animals running around in the game-send a
Hunter unit out there to kill them (presumably for both food and axes)-it might
be kind of fun to stalk a herd of mammoths or something (perhaps if you overhunt
them they go extinct!).
Your tribe could be nomadic-like a portable city, wandering to find better
hunting grounds. The women could be like workers, sent out to forage for
wild rice and tubers as they are found on the map. Find other tribes and
trade tech, goods, and perhaps even brides and grooms! (for better genetic
variance) Hopefully your little tribe will be able to evolve over the eons and
become the first one to move into the "Ancient" civilization era-at which point
the main game can take over and all the poor saps who are still backwards
would become "barbarians." I suppose the timeline would be on the order of
100,000 years, with 100 year turns?
Please tell me I'm not the first one to think of this. I'm just a humble player
who has been playing this series off and on for a decade and barely know the
first thing about modding something like this. But it would be pretty killer,
wouldn't it?
