Persia SG
10 BC (Turn 0) - Change Zimbabwe to Settler, stop growth for move of city. Rome wants almost everything we have for contact.
10 AD (Turn 1) - Antioch switched to Settler to claim open area with Silk NE of Sidon. Scientist moved from Antioch to Intombe.
30 AD (Turn 2) - Zimbabwe completes Settler, Zimbabwe abandoned. Persepolis completes Temple, starts Spearman for MP units. Tyre founded NW of former Zimbabwe location. Gordium switched to Temple, Worker was to be completed in 1 with growth to 2 in 3 turns. Rome still being unreasonable regarding Contact. Embassy established with Rome, they have a Settler in production and another waiting in the city. We'll need to settle the open areas of our continent soon so they don't get any of them.
50 AD (Turn 3) - Exploring NW of Intombe reveals an American Galley off the coast. Lincoln also being unreasonable regarding contact. Will let GL kick in to see what we get first.
I - GL gives us Philosophy & Code of Laws.
70 AD (Turn 4) - Persepolis commpletes Spearman, another started. Antioch completes Settler, starts Granary. Bactra completes Spearman, starts Library.
I - Rome & Iroquois sign a Military Alliance against the Aztecs.
90 AD (Turn %) - Trade Literature to Rome for Contact with Iroquois, Territory Map, & 47G. Trade Literature, World Map, 2G to America for Contact with Germany. Trade Literature to Iroquois for Contact with Aztecs. Trade Literature to Germans for Contact with England. Trade Literature to Aztecs for Territory Map, 34G. Trade Literature to England for Territory Map, 1G (all she has).
I - GL gives us Math & Republic.
110 AD (Turn 6) - Persepolis completes Spearman, starts Settler. American Galley appears headed to open area SW of Gordium. Revolution has overthrown the Persian Despot.
130 AD (Turn 7) -
150 AD (Turn 8) -
I - Rome & England sign Military Alliance against Aztecs.
170 AD (Turn 9) -
190 AD (Turn 10) -
210 AD (Turn 11) - Republic of Persia founded. American Settler lands on furs SW of Gordium. Sardis founded near Silks & Fish NE of Sidon.
I - New Orleans founded on Furs SW of Gordium, need to get a city near there to try a Culture War.
230 AD (Turn 12) -
250 AD (Turn 13) - Sidon completes Worker, starts Library.
260 AD (Turn 14) - Persepolis completes Settler, starts Spearman.
270 AD (Turn 15) - Pasargadae completes Granary, starts Galley. Aztecs complete Great Lighthouse beating us by 37 turns. Susa switched to Harbor with no shield Loss. [dance]
280 AD (Turn 16) - Susa completes Harbor, starts Galley. Pasargadae switches to Spearman.
290 AD (Turn 17) - Persepolis completes Spearman, starts Spearman. Arbela completes Granary, starts Temple.
I - Iroquois starts Hanging Gardens.
300 AD (Turn 18) -
I - GL gies us Manorchy, start research on Currency.
310 AD (Turn 19) -
320 AD (Turn 20) - Persepolis completes Spearman, starts Hanging Gardens. Pasargadae completes Spearman, starts Immortal. Germans start Hanging Gardens. Samaria built SW of Gordium, starts Library to begin Culture War with New Orleans.
Summary - There are 2 Spearman north of Persepolis, they should be sent to Tyre & Sardis. There is another Spearman next to Sidon to become that city's MP. We really need to start working on our military, we are considered weak against most of the AI civs.
Here is the status of our empire:
And here is the File:
Persia SG 320 AD