It really makes me angry when my fully loaded transport gets shot down by an unknown civilization's unit. So i recently started to escort them - but instead of shooting down that Privateer (I think it was), I followed it back to its harbor, and I knew it belonged to Korea. And nothing happened! I would like this to change a bit.
Once you know which civilization tried to sneak attack you (by following their troops back or otherwise), the Military Advisor should pop up. So in my case, once the Privateer attacked me and went back to it's city to heal, the MA message should read something like:
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"Sir, an unknown force tried to sneak attack us but our troops revealed them - it was the Koreans! What should we do?"
(O) Ignore it for now - we will remember this for later when it's our turn
(O) Contact Korea for immediate diplomatic discussions
(O) Declare war on those filthy cowards!
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...or something along those lines. Basically I just want an option to handle the situation because I know who attacked me but seems can't do anything against it. Of couse the AI could also reveal us in case we sneak attack ourselves.
Once you know which civilization tried to sneak attack you (by following their troops back or otherwise), the Military Advisor should pop up. So in my case, once the Privateer attacked me and went back to it's city to heal, the MA message should read something like:
-----
"Sir, an unknown force tried to sneak attack us but our troops revealed them - it was the Koreans! What should we do?"
(O) Ignore it for now - we will remember this for later when it's our turn
(O) Contact Korea for immediate diplomatic discussions
(O) Declare war on those filthy cowards!
-----
...or something along those lines. Basically I just want an option to handle the situation because I know who attacked me but seems can't do anything against it. Of couse the AI could also reveal us in case we sneak attack ourselves.