Amidst all the blessings of the new patch, I would hate to be one of the first to gripe but I seem to have a repeatable issue with multiplayer games that I am wondering if anyone else has experienced since the patch. Granted, so far I have played on large/huge map sizes, and am about to test it with a standard map size setting with a friend, but apparently around turn 80 and onward my game has a decent chance of crashing at the beginning of every turn. Thing is, nothing is happening those turns, technically. These crashes happen after the AI finishes doing their thing, and its my turn to go. Just when new notifications pop up, and a unit is auto-selected to move, it freezes, then crashes. So I don't know if map size has to do with it... but I'll try on a smaller map size anyway. I wish there was a way to disable all pop up notifications, because I have a feeling that the 20 things going on diplomatically at this stage of the game is reason for this issue.. Everything else is on low/minimum as far as graphics... I didn't have this issue before the patch, so hopefully doing a lower map setting will help.