I don't know why.. but sometimes it happend that C2C just doesnt open. I don't see the mod loading. When i checked the game seem running in the background but just don't load...
how can i fixed that? So i could run the game everytime?
Tanks!
It makes a serious difference if file caching is activated in the Civ ini or not.Your "preload" time is taking a long time, possibly because your computer is marginal. It should eventually load after about 5 minutes at most. It will eventually load (as it is running "in the background" as you say), but if it takes longer than 5 minutes you may have other problems running it as well. Some things besides a marginal computer that add to the preload is:
Shutting off your computer
Unpacking the FPK files
Running other programs (including antivirus programs) at the same time
It makes a serious difference if file caching is activated in the Civ ini or not.
What I mean is this setting in CivilizationIV.ini (found in the My Games/Beyond the Sword folder):Does that really affect the preload all that much? I was under the impression that affected the initialization time more.
; Disable caching of file system (may slow initialization)
DisableFileCaching = 0
then the preload time before the splash screen is shown increases by a lot.
I call the pop-up during initialization of the program a splash screen and so does Wikipedia: http://en.wikipedia.org/wiki/Splash_screenBy "splash screen" I'm assuming you mean the ~320x200 pop-up initialization window before the main menu, not the main menu window (which is what I call a "splash screen"). I assumed that the cache didn't affect that part, just the initialization time. What the TC is having problems with (from his description) is when nothing appears to be happening, which again I thought the cache didn't affect (mostly because I have the cache disabled for other reasons, so that is why I may have been mistaken---I don't mind long preloads as I can always do something else while waiting and the "splash screen" is less than a minute for me---though it is longer than other mods).
This cache mainly speeds up preloading time before the splash screen.
Then there is the built-in XML cache which allows base Civ4 to start really fast but it is deactivated/does not work in mods.
As a replacement for that I added a separate XML cache functionality to the DLL which speeds up the XML reading (which happens while the splash screen displays). That one is activated/deactivated in a global define.
The file cache can be switched off by Civ4 itself (and I don't know what causes it to do that) so it is something that is worth checking if the preloading phase is very slow.Ok. I assumed both of them speeded up the second part but not the first part. In any event, assuming the TC isn't a "computer person" and that the default is caching on, it should already be set at the fastest unless something accidentally got changed (since someone not computer savvy isn't going to muck around anyway with the default settings).