Monaldinio
Prince
...with espionage missions you can destroy buildings!
I have a problem that there is a building that creates a bunker unit. When this building is destroyed by a spy mission , the bunker remains, but that should not be.
Is there a way to regulate the problem via Python or must that be made directly in the SDK?
I have no approach for the Python code.
I have a problem that there is a building that creates a bunker unit. When this building is destroyed by a spy mission , the bunker remains, but that should not be.
Is there a way to regulate the problem via Python or must that be made directly in the SDK?
I have no approach for the Python code.