This thread went into the wrong forum. Should be one level up from here, I think.
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was wrong, now moved to the main forum. The_J
I'm trying to make a simple mod that disallows maps and barbarian locations from goody huts. I found one in the download area that works, but mine doesn't. I use EXACTLY the same code, so it's not an XML issue. The only thing I can figure is that he has figured out some trick to use to get the code emplaced into the game.
I noticed that my mod (created in ModBuddy) has three top-level folders and two files at the top level, plus other stuff underneath. His mod only has one folder and a single file.
But, I built mine step-by-step the way the guide tells you to (except, of course, for the steps that aren't there -- "Build"-ing and saving files). So, how come mine doesn't look anything like his?
My three folders are Build, Goody Huts No Maps (the name of the mod), and Packages. The files are Goody Huts No Maps.civ5sln and same name.civ5suo.
His folder is XML and the file is Goody Huts - No Maps (v 1).modinfo. In the XML folder is a single file, GoodyHutsNoMaps.xml.
I tried to find answers in the guide and on this forum, but can't find anything explaining why, but it must have something to do with my having the wrong folder structure moved over. What am I missing?
Also, can anyone state the specific steps one needs to take in order to take a written mod from "working on it in ModBuddy" to "installed into the game". These steps are not in the guide, but really need to be. The ones I came up with (which are obviously wrong, since they don't work):
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I'm trying to make a simple mod that disallows maps and barbarian locations from goody huts. I found one in the download area that works, but mine doesn't. I use EXACTLY the same code, so it's not an XML issue. The only thing I can figure is that he has figured out some trick to use to get the code emplaced into the game.
I noticed that my mod (created in ModBuddy) has three top-level folders and two files at the top level, plus other stuff underneath. His mod only has one folder and a single file.
But, I built mine step-by-step the way the guide tells you to (except, of course, for the steps that aren't there -- "Build"-ing and saving files). So, how come mine doesn't look anything like his?
My three folders are Build, Goody Huts No Maps (the name of the mod), and Packages. The files are Goody Huts No Maps.civ5sln and same name.civ5suo.
His folder is XML and the file is Goody Huts - No Maps (v 1).modinfo. In the XML folder is a single file, GoodyHutsNoMaps.xml.
I tried to find answers in the guide and on this forum, but can't find anything explaining why, but it must have something to do with my having the wrong folder structure moved over. What am I missing?
Also, can anyone state the specific steps one needs to take in order to take a written mod from "working on it in ModBuddy" to "installed into the game". These steps are not in the guide, but really need to be. The ones I came up with (which are obviously wrong, since they don't work):
- Click Build | Build Solution.
- Click File | Save All.
- Go to the "My Documents/Firaxis Modbuddy" folder in Windows Explorer.
- Copy the mod folder.
- Go to the "My Documents/My Games/.../MODS folder.
- Paste the folder structure.
- Go into the game.
- In the Mods area, "Install" the mod.
- Check the check mark to allow it to run.
- Start up a game.