Procylon's Call to Power Project

Meh. Call me when someone start remaking Alpha Centauri - then (after quick visit in the toilet probably) I'll be all yours :goodjob:
 
here it is on the civfanatics forums

its quite good so far and coming along nicely, some balance issues to smooth out, but quite fun to play and different enough from unmodded civV to be refreshing and interesting.
 
Its very nice, much to it can improve to the vanilla game right now.

Been playing a pretty epic game for a couple days now (not sure the exact length I chose, just been playing it for a couple days now) and it's totally awesome. All of the standard Civ V elements are there, but with way more buildings, wonders, units, techs and a true variety to how the game can be played. I was using England (still am, but I'm at work so I can't play) and was trying to get my Longbowmen as quickly as possible, but that came at the cost of my foot soldiers being weak and America showed up with about 30 units ready to destroy my empire. I held strong, losing one city but razing a 10 person New York in the process, before finally building up a strong enough force to push them back and begin my counteroffensive before Washington cowered and offered a great treaty I just had to accept. During the war, I slowed my progress to build up my military, but once the war was over, I could restart my progression towards the future. This is the exact thing I was looking for, and I can't wait to see how much more they do with this amazing mod. Great work!
 
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