In Civ4 I'd like to be able to build several (in fact, why not have no limit at all?) things at once in my cities.
This would be much more realistic. In the real world, each city is not assigned to construct one thing and devote all of its resources to it, and then be able to switch to a different project and carry over that production to it. That's just plain crazy! Rather, if you're building a stadium in City X and you have put 50 shields into it, if you want to switch to a rifleman (perhaps because of a new, imminent threat to that city), you can keep the stadium under construction (that is, have it sit there at 50 shields of the way through), and move on to the rifleman (the rifleman would start out with 0 shields; the production from the stadium would not carry over). Later, if you want (probably after you've finished the rifleman), you can move back to the stadium and put some more shields into it. In fact, you could even build both simultaneously (that is, dedicate shields to both projects on each turn), although of course in most situations that'd be pointless. Also, these "half-completed" things can be destroyed, taken, and sabotaged by enemy civs. The only thing seperating them from fully completed items is they don't cost maintainence, and of course they don't produce any of the effects (culture, etc.).
So, you guys like this idea? Hate it? Neutral? Confused?
This would be much more realistic. In the real world, each city is not assigned to construct one thing and devote all of its resources to it, and then be able to switch to a different project and carry over that production to it. That's just plain crazy! Rather, if you're building a stadium in City X and you have put 50 shields into it, if you want to switch to a rifleman (perhaps because of a new, imminent threat to that city), you can keep the stadium under construction (that is, have it sit there at 50 shields of the way through), and move on to the rifleman (the rifleman would start out with 0 shields; the production from the stadium would not carry over). Later, if you want (probably after you've finished the rifleman), you can move back to the stadium and put some more shields into it. In fact, you could even build both simultaneously (that is, dedicate shields to both projects on each turn), although of course in most situations that'd be pointless. Also, these "half-completed" things can be destroyed, taken, and sabotaged by enemy civs. The only thing seperating them from fully completed items is they don't cost maintainence, and of course they don't produce any of the effects (culture, etc.).
So, you guys like this idea? Hate it? Neutral? Confused?