If you have to use that mod, then you're just not playing right... cities should always be producing something.
I agree absolutely and my nubliness bows down to your superior Civ skills!
but I thought it was nice of the person that posted the mod to directly address my question instead of speculating on what manner of Civ incompetence resulted in my going on strike in the first place
And
You do not have to fully produce a unit to 100%, you could just get then up to 1 turn before completion then switch production to another unit, your previous production will be saved and can be resumed later (it will decay after awhile though)
That is a new one for me; I am sure I will find that useful just in general!
One more
I forgot to mention. If you have Code of Laws, but not Currency, you can try switching to Caste System and assigning Merchant specialists.
Havent really messed around much with Caste System but I will try this at some point I am sure.
Once again thanks for all the replies and advice!