Production Que Bug

phalzyr

Warlord
Joined
Nov 3, 2005
Messages
137
Location
Illinois, USA
I'm not sure if this has been mentioned or not. there should be a known bug list stickied.

Anyway when I use the ctrl-# key to save the production Que it works for military units (which oddly enough I would never use it for), but it doesn't work for buildings. I hope the patch that comes out this week fixes that.

I also have an issue with automatted workers, they seem to ONLY build Cottages.... No farms or anything else UNLESS a special resource exists. It'd be nice to balance this a bit more...


I'm sure there is a couple other thigns but I can't think of any right now so....
 
mine usually just want to build cottages...unless there's access to freshwater, then it usually just want to build farms. I gave up on automation. do everything myself, makes the game last longer that way, the turns do at least.

EDIT, there's a Bug section in the General Discussion forum.
 
zsc said:
mine usually just want to build cottages...unless there's access to freshwater, then it usually just want to build farms. I gave up on automation. do everything myself, makes the game last longer that way, the turns do at least.

EDIT, there's a Bug section in the General Discussion forum.

They NEVER build farms for me :( even near fresh water, unless of course it is a resource that requires farm. I forgot to check leave old improvements and next thing I knew every city was starving but had plenty of cottages... that can't be worked because of no growth...

I like taking car of them for awhile but later in game I like to auto them so I can concentrate on war...but...
 
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