You simply aren't a
logical sceptic, especially at this point in time. If you were, then you would have posted in full detail (even your last post didn't have enough information) your unlikely battle results, as well as a log of the rest of your battles
and the conditions they happened under especially. As for myself, I still stand waiting for complete details and full battle results.
Buttercup said:
But seriously, Spoonwood only plays the hardest levels, whereas I only play the mid range levels.
1. You've already posted
a game which refutes this claim you've made about yourself.
2. No, I don't only play the hardest levels. As part of the Quartermaster's competition for the HoF, I'm an Octathlete.
This means I have one of the fastest finishes at each difficulty level. I also have other games at lower difficulty levels on record.
See my HoF profile. Yes, all of those links, and others below, consisted of
public information before you started running your mouth Buttercup.
Buttercup said:
During his games the idea of an open fight is almost non-existent whereas on the medium levels it's quite possible to throw your troops around with abandon depending on the scenario.
I don't know what you mean by "open fight".
Buttercup said:
Spoonwood wont attack anything without 300 Artillery in a stack because Spoonwood plays on levels where that is the only way to win. I wont use 300 Artillery because on the medium levels it gets to a point where they just slow you down and end up good for nothing but the opening exchanges and defensive security.
First off, I've rarely seen anyone carry that much artillery (I don't doubt some exception exists though). Second, no, I do NOT always bombard with artillery first... if that's what you mean. You can find some of the games in my profile, linked to above, where I played with the Iroquois and won via domination. Those games almost entirely consisted of mounted warrior rushes, and very little to no catapults, military wise. If you consult my
histographic thread (you can find saves for the first game
here) which contains references to a few different games now, you can also figure out that I simply don't always use artillery units when attacking... especially once I have multiple armies ready to roam around. Or you can look at my Sid conquest games
here , and
here. I simply conquer too fast in some situations to always use artillery type units.
That said, I generally use fast units, artillery, or armies when attacking or some combination of the three (which might just mean one of them)... only some exceptions exist. When I start a war, my initial stack will contain artillery type units and I'll definitely use them to my advantage as much as a I can. But once I plunge deeper into enemy territory, the artillery type units play less and less a role at least before railroads and artillery proper... though I'll definitely keep using them if say fighting with knights and trebuchets in the middle ages... it just becomes harder for them to keep with my fast units. Artillery type units have actually ended up playing the biggest role in some upper level spaceship games I've played, where I'd rather put money into research enhancing buildings and research, and where my wars tend to start late.
VMXA said:
VMXA pretty much likes to just all-war all the time and is a specialist Army creator, but his games involve virtually zero Diplomacy and very little in the way of role-play or non-violent victories.
VMXA doesn't always play always war, though he does seem to like always war a lot, and hardly ever plays peacefully. He has said as much before, as have others.
Buttercup said:
The reason these 3 posters and myself post so much is precisely because each of our differing techniques provides varied and interesting divergent results. If we all played the same this forum, and the game itself, would be like watching paint dry.
I don't always play with the same technique. My playstyle has varied a bit with the victory condition I've sought to win by.
At Cyc,
Cyc said:
Here's a simple solution to your problem...
It should help both Buttercup and Spoonwood (along with the rest). Play a game together. Buttercup you start a game and post the 4000BC save here. Spoonwood, you pick up the save and tell Buttercup what to do. Buttercup, you do exactly what Spoonwood tells you to do in the game. Then post that turns save. Each turn you play, Buttercup, gets saved and posted here for Spoonwood to analyze and post instructions for. That way, everyone knows what the deal is and what's going to happen next. No more vague descriptions, no more grandious statements. It will all be on the table for anyone to see.
If you screw up the turn, Buttercup, or don't follow Spoonwood's instructions, then he wins the arguement. OTOH, if Spoonwood's instructions are followed to the letter and your oddities still emerge in his environment, this would lead to your proclamations being accurate and well worth a discussion.
What say you, gentlemen? Have the huevos to put your money where your mouth is? Screenshots may work occasionally, if you both agree, but the save should always be posted by Buttercup to verif the difficulty and other options available for that turn (such as trades, etc).
I have no problem with this, and actually like this idea. I encourage Buttercup to post a save, and get this started.