Proof that corruption can be dealth with (image attached)

kensai

Chieftain
Joined
Nov 4, 2001
Messages
15
corruption.jpg


I took over all of North and South America, yet my corruption was only about 15%... with a little bit of planning, it's not that difficult to combat waste and corruption even in a large empire.
 
My main palace in North America and a Forbidden Palace in South America. After that, just build courthouses. There's not really any trick.
 
*cough* Edited the Civ3 Mod *cough*
 
Granted this game is at Chieftain level, but my understanding is that corruption and waste are NOT related to game level (this has been said over and over).

Instead of attaching a picture, that would show a treasury of about 8000 gold, income of about 910 and corruption of just 136 or so... I'll attach the SAVE FILE, so you can go around and look at anything you're interested in.

Alessandro.

CORRUPTION ROCKS!
 
How did you build the forbidden city? If you build a forbidden city in a city with a lot of corruption, it takes *hundreds* of turns. If you build it somewhere else, there's little point to it. And it counts a small wonder, so you can't use the usual tricks for hurrying.

Oh wait -- Japanese are military, right? So I guess you used a leader. As far as I can tell, no one else ever gets a leader.
 
I got a leader with the Americans!

Well ok it was 1870 AD, but I got a leader! :)
 
I got a leader with Babylon (Scientific, Religious)

... I can prove it too... download my save and you'll see I have an army in one of my cities, and I've also built the Military Accademy small wonder.

I've said this before... and this is generic to all those who are still complaining about corruption (I complained in the beginning)...

STOP PLAYING a-la-CIV2 and you'll love CIV3.

While you're at it, download my free "Usability Pack" from the files section... since UPGRADES and CULTURE are a big deal in Civ3 I think you'll find it helpful.

Alessandro

CORRUPTION ROCKS!
(need to make this my sig!)
 
I did not cheat to get that result... it was genuine, I know there's no way i can prove it so you'll just have to take my word on it. I build the forbidden palace by making sure the citizens were happy so I got "We Love the Shogun Day" at that city. I also temproarily switched to communism while I was developing South America to decrease corruption.

It IS possible, it just takes a little effort.
 
when we say corruption sucks, we dont mean losing cash to corruption, we are talking about losing production to corruption.
If you have a large empire, then cities further away from your capital are plauged with corruption. One of my border cities, it has max production of 15 shields but im losing 12 to curruption and thats under a Democracy on Warlord difficulty. I dont even want to think about what it will be like in Emperor or Diety. Money is absolutely no problem for me, im makin 150++ with just 30% tax but its the production hit we are taking cuz of corruption thats annoying us.
 
I know RouTaran, but corruption and waste increase proportionally so when I say I had only a small amout of corruption, my waste was equally manageable.
 
Here's what I did in my chieftan level game where I actually beat out corruption.

I was the Persians.
My starting city was in Panama on a Earth Map.

I built the forbidden city in North America near North Dakota.
I moved my palace to the middle of South America.
I play as a Democracy.

Corruption was no longer a problem in my entire empire which spanned TWO continents.

NOW! I took England which had most of modern Russia east of the Urals. THOSE cities are extreemly corrupt. The thing is, I took the philipines and built a harbor and my corruption suddenly dropped thru the floor. That and the courthouse both helped corruption immensly. SO, see how this works out for you. I'm still going to try and see if there is a differance between Democracy and Communism corruption wise, and what that differance is.

Once that happens I'll post it. So far, it looks like communism won't do jack for my current empire which has nearly 100 cities and spans NA, SA, Africa, Asia, and Australia.

Quite frankly, in such a world, I am not surprised. Though my workers now pretty much instant improve a countries infastructure the second I take it since I've captured so many of them. I'm just pissed off that Australia disbanded all of theirs before I came in.

Oh, and killer phalanx... doesn't exist on Chieftan mode. I lost two marines during my conquest of the world, the only other units I lost were artillery units that were caught by the enemy behind my line and destroyed. One was a squad of marines ambushed by a group of longbow men. The other was also a squad of marines, I think they got killed by a musketeer.

My mobile units were NEVER killed, they simply withdrew from combat. They are PERFECT, strike the enemy with your mobile units, if you lose combat you withdraw, strike with another. It is the poor mans bombard!

I could talk all day long about civ3, but I will spare you.

- Dave
 
re to kensai

dude, these numbers are straight from the game im playing right now.
My TOTAL POSSIBLE income is 2249
Loss due to curruption is 262
thats roughly 12% of TOTAL POSSIBLE income lost to corruption

stats from one of my border cities
PRODUCTION 22 per turn
17 shields lost to corruption, 5 shields put to production
thats just above 77% of TOTAL POSSIBLE production lost to corruption

as far as i can tell that aint proportional bro
 
I meant proportional overall... some cities will have more waste than others just as some will have more corruption than others. I don't have any cities that are that bad though. Does your empire span overseas? do you have a forbidden palace?
 
Originally posted by RouTaran
re to kensai

dude, these numbers are straight from the game im playing right now.
My TOTAL POSSIBLE income is 2249
Loss due to curruption is 262
thats roughly 12% of TOTAL POSSIBLE income lost to corruption

stats from one of my border cities
PRODUCTION 22 per turn
17 shields lost to corruption, 5 shields put to production
thats just above 77% of TOTAL POSSIBLE production lost to corruption

as far as i can tell that aint proportional bro

Something you might want to post:

1. Are any of those cities that are producing so poorly on other continents? If so do you have harbors?

2. Are you keeping your people happy with luxury resources?

3. What year is it? In my experience so far, corruption (waste, whatever, other side of same coin) seems to have gone significantly down with time. And by this I mean mid to late 19th century. This is realistic if you ask me.

Now, assuming that we are indeed talking about offshore colonies (and I would kick firaxis for using the same word for a game concept other than expansions in a different overseas area) my personal experience in 3 games where I've managed to keep corruption from affecting my plans... I did not produce any military units in the colonies.

That's what the motherland is for. Transports (Galleons, take your pick) is how they get across.

The colonies try to establish themselves with temples (especially if near other Civs), HARBORS, and then all the fixings that you would want in a city that you assume already has a garrison (colosseums, cathedrals, COURTHOUSES... this would be before the other 2).

If you think about it from a historic perspective this makes perfectly good sense... the Spanish colonies didn't really form their own army... for the most part it was spanish armies that were sent to do whatever.

And when they did do stuff themselves, for the most part it was stuff that benefitted the governor of the colony, not really Spain.

Now if you look at the US, you'll see a similar pattern, actually if you think about it, in reality the "corruption/waste" which we can translate into "loss of benefit to the governing country" became so great that today it's zero, as the U.S. didn't just shortchange England of their "dues" but rebelled and formed their own country.

Keep in mind that "corruption" in Civ is NOT modelling "we can't do anything in this area" ... that would be LACK OF SHIELDS... it's modeling "we have the productive capacity but we're NOT giving YOU the benefit" ... which is why you do see the productive capacity but you indeed DON'T get the benefit.

And yeah I know, in the end historical considerations vaporize in the face of our desire to have an enjoyable game. Which is why I started with some strategies that could/should help you stave off waste.

Alessandro.
 
I have found that there is a major difference in the overall percentage and effect of corruption between the chieftan and warrior levels. I am not sure how this all comes about, but I had no problems with excessive corruption on the chieftan level, but have had extreme frustration at warrior or higher levels.
 
Is it possible that corruption is directly linked to happiness?

If so, this explains how a harbor overseas can reduce corruption by bringing in luxuries from the mainland. Also, since harder difficulty levels have fewer automatically content citizens in each city, it seems logical that corruption may run more rampant unless more luxuries are brought in.
 
didn't anyone notice that there were only 8 cities. if there were more, it would have a scroll bar beside the cities. The corruption problems have to do with massive (at least large) empires. Did you only have 8 cities?
 
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