Proper User data (tables)

rob_moore

Chieftain
Joined
Apr 22, 2002
Messages
1
I am struggling to come up with good strategies for Civ III because I can't determine exactly what any course of action I do has on the game. Is there a Faq guide that give more specific data or tables for things such as Unrest, commerce etc.

Useful guides would be:

worker production rates (with or without industrious or Replacement parts)

Unrest tables complete with number of cities, size of world, form of govenment

Corruption tables with distance from capital, form of government, courthouse, police station.

The user guide and civiliopoedia use vague words like (Improves unrest, lessens coruption instead of hard things like (reduces corruption 10 % etc etc.)

If such tables exist can someone post them or email me?
 
IMHO, civilizations do not fall into mathematical categories, and you cannot say that adding a courthouse to a city will reduce corruption by 10%, or a police station will reduce war weariness by 15%. Isaac Asimov went so far as to say that civilizations can be predicated to react within certain boundaries, and that statistics can be used to generate the probability that certain events will occur. I like the fact that the manual is vague about the effect that improvements will have on your population, as it leaves that level of uncertainty when dealing with human beings.

Having said that, there are a few killer articles on corruption here :
http://forums.civfanatics.com/showthread.php?s=&threadid=19922

http://forums.civfanatics.com/showthread.php?s=&threadid=18500

There's also a great reference sheet that will probably answer a few of your questions at :

http://forums.civfanatics.com/showthread.php?s=&threadid=7359

However, I say enjoy the game and the variability that is introduced with not knowing exactly how everything works. Will you be the best Civ3 player in the world? No. Will you enjoy the game more? I say yes.
 
The manual(s) had obsolete information before they were printed, now are useless if you want tables. Have to build your own.
 
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