Currently one of the best policy cards is rationalism, which reads:
"Extra Science from buildings in Campuses: +50% if city population is 10 or higher, +50% if district has at least +3 adjacency bonus."
Right now, between that and natural philosophy, most people will always be running those as maximizing science is always important. It is minimal investment, with little opportunity cost, and often is so much better then any other economic policy that you'll have to run it.
So I propose a hard nerf to it, I believe it should read:
"Extra Science from specialists in Campuses: +1 science from campus specialists if city population is 10 or higher, +1 science from campus specialists if district has at least +3 adjacency bonus."
This puts the bonus onto specialists, which still need to be buffed, as well as increasing the cost of gaining all that free science. Cards for the other districts that are functionally the same thing can receive the same change. This would be a hard buff to specialists, and hopefully would increase the diversity of economic policies that are viable, and reduce the amount that have to be functionally run the whole game.
"Extra Science from buildings in Campuses: +50% if city population is 10 or higher, +50% if district has at least +3 adjacency bonus."
Right now, between that and natural philosophy, most people will always be running those as maximizing science is always important. It is minimal investment, with little opportunity cost, and often is so much better then any other economic policy that you'll have to run it.
So I propose a hard nerf to it, I believe it should read:
"Extra Science from specialists in Campuses: +1 science from campus specialists if city population is 10 or higher, +1 science from campus specialists if district has at least +3 adjacency bonus."
This puts the bonus onto specialists, which still need to be buffed, as well as increasing the cost of gaining all that free science. Cards for the other districts that are functionally the same thing can receive the same change. This would be a hard buff to specialists, and hopefully would increase the diversity of economic policies that are viable, and reduce the amount that have to be functionally run the whole game.