dharms
Chieftain
Accurate geographic maps are great. But mp PTW games are in need of different style maps.
Since many present Civ. PTW games are short in nature - a few hours long, most randomly worlds are too big with little time to compensate for a bad start location or lack of critical resources. (Against the computer i would just declared "unfair" and restart until I got a better location. Human opponents complain when I do that!)
Hence:
Four Even Starts Game Board
Tiny Map (60H x 50W) with both X and Y direction wrap.
Four start locations with roughly equal land and resources. Many choke points and an increased sea usage ability.
Designed for typical shorter multiplayer games quick development and a lot of interaction. Less luck, more player skill. Great 2vs2!
I would include a screenshot if I knew how!
Please enjoy and make more of these sorts of things...
Dave (Thumpper)
Since many present Civ. PTW games are short in nature - a few hours long, most randomly worlds are too big with little time to compensate for a bad start location or lack of critical resources. (Against the computer i would just declared "unfair" and restart until I got a better location. Human opponents complain when I do that!)
Hence:
Four Even Starts Game Board
Tiny Map (60H x 50W) with both X and Y direction wrap.
Four start locations with roughly equal land and resources. Many choke points and an increased sea usage ability.
Designed for typical shorter multiplayer games quick development and a lot of interaction. Less luck, more player skill. Great 2vs2!
I would include a screenshot if I knew how!
Please enjoy and make more of these sorts of things...
Dave (Thumpper)