Zlatko
CIW
canDoCivic and cannotDoCivic is never called, and i don't get simple message on screen, which i wrote in these functions. I have BUG component in my mod, just please see (this code work without BUG component, but my mod have BUG component and this don't work in my mod, how to fix that):
PythonCallbackDefines.xml:
GameUtil.py:
PythonCallbackDefines.xml:
Code:
<?xml version="1.0"?>
<!-- Sid Meier's Civilization 4 -->
<!-- Copyright Firaxis Games 2005 -->
<!-- -->
<!-- Global Defines -->
<Civ4Defines xmlns="x-schema:CIV4GlobalDefinesSchema.xml">
<Define>
<DefineName>USE_CANNOT_FOUND_CITY_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_FOUND_CITIES_ON_WATER_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_IS_PLAYER_RESEARCH_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_RESEARCH_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CANNOT_DO_CIVIC_CALLBACK</DefineName>
<iDefineIntVal>1</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_CIVIC_CALLBACK</DefineName>
<iDefineIntVal>1</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CANNOT_CONSTRUCT_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_CONSTRUCT_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DECLARE_WAR_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CANNOT_RESEARCH_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_GET_UNIT_COST_MOD_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_GET_BUILDING_COST_MOD_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_GET_CITY_FOUND_VALUE_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CANNOT_HANDLE_ACTION_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_BUILD_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CANNOT_TRAIN_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_TRAIN_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_UNIT_CANNOT_MOVE_INTO_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CANNOT_SPREAD_RELIGION_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_FINISH_TEXT_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_ON_UNIT_SET_XY_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_ON_UNIT_SELECTED_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_ON_UPDATE_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_ON_UNIT_CREATED_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_ON_UNIT_LOST_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<!--Afforess Additions-->
<Define>
<DefineName>USE_CAN_CREATE_PROJECT_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_MELTDOWN_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_MAINTAIN_PROCESS_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CANNOT_MAINTAIN_PROCESS_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_GROWTH_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_CULTURE_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_PLOT_CULTURE_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_PRODUCTION_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_RELIGION_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_GREATPEOPLE_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_RAZE_CITY_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_GOLD_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_CAN_DO_RESEARCH_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_UPGRADE_UNIT_PRICE_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<Define>
<DefineName>USE_IS_VICTORY_CALLBACK</DefineName>
<iDefineIntVal>0</iDefineIntVal>
</Define>
<!--Afforess Additions End -->
</Civ4Defines>
GameUtil.py:
Code:
def canDoCivic(self,argsList):
ePlayer = argsList[0]
eCivic = argsList[1]
pPlayer = gc.getPlayer(ePlayer)
CyInterface().addMessage(ePlayer,true,15,CyTranslator().getText("def canDoCivic(self,argsList):",()),'',0,'',-1,-1,-1, true,true)
return False
def cannotDoCivic(self,argsList):
ePlayer = argsList[0]
eCivic = argsList[1]
pPlayer = gc.getPlayer(ePlayer)
iCivic = gc.getCivicInfo(eCivic)
CyInterface().addMessage(ePlayer,true,15,CyTranslator().getText("def cannotDoCivic(self,argsList):",()),'',0,'',-1,-1,-1, true,true)
return False