Q: Which of the following city sites is the best?

I seem to agree with what mosy have said. Site "D" is best. The specials are great and I almost always build close to the sea...

By the way, if anybody else already had this signature, tell me, and i'll stop using it.

Lildude
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Veni, Vidi, Vici

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site D, note that with an engineer later on, two of the plains squares will convert to grassland+shield to further improve it.

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Gauis Mucius Scaevola Sinistra
Pontificator Pedanticus
Older, richer, and wiser than you.
Did I mention that I love the spellchecker?
 
1st of all I'd be Grinnin Like a Fool ta start with any of them. I'm used ta seein tundra or desert.

1) Most of these sites are very good, but which do u think is the BEST site for a city in the long run?

D 2 maybe 3 specials will out wieght the other starting positions.


2) Which makes the BEST starting location in a multiplayer game?

On a small map F.... I love whales.....Don't have to irrigate them,road or mine them they can't be plundered and u don't have to protect them from theft. and 2 trade early is the ****!
Plus there's a road on a shielded grassland tile for your 1st new pop.

3) Which makes the BEST site for a super science city?

Duh I only make stupid beat yah in da hed civs... Maybe the silk one?... rather have grapes.
 
For a starting city I'd go for location F. This is due to the existence of the Whale, which gives two of each of food/shield/trade, which is max a square can produce under despotism. Along this, there are several grassland squares, five of which produces shield. Thus the city has production capacity for the early wonders too. Once government is switched to monarchy and those squares are irrigated, population will explode. Once the swamps are drained they too will produce plenty of food. In this respect C is almost identical to F though lacking the benefit of the Whale. Should it prove that C has large landmasses to the East and West, it will also serve as a 'channel' for the Northern and Southern fleets, but this is of course a very long term prospect.

In the long run I think location D will prove the most fruitful. It has excelent production capacities due to the Buffalo and the plains/grassland with shield. Growth is ensured by the Wheat and the grassland squares. Due to the layout pattern of the special resources there is also the probability that the undiscovered ocean square will contain either Whale or Fish for added shield/food respectively. This city will have enough production for building several wonders.
 
Originally posted by lildude:
By the way, if anybody else already had this signature, tell me, and i'll stop using it.

Lildude
_______________________
Veni, Vidi, Vici
<IMG SRC="http://forums.civfanatics.com/ubb/ninja1.gif" border=0>

I'm pretty sure that someone does..grrrr who is it..hold on a sec *goes and checks* shadowdale uses it (went to the sig contest). He probably dosen't mind, but just wanted to let you know that someone does
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Long run -> D - more specials
Starting -> D - river to explore, don't have to build roads and irragation early on allowing you to focus on expansion. This would outweigh the benefits of a single whale.
Science City -> D/E

 
Originally posted by Corona10:
Due to the layout pattern of the special resources there is also the probability that the undiscovered ocean square will contain either Whale or Fish for added shield/food respectively.

Is that true? I think the special lies just outside the city range!
However, Moby **** is always good for new cities. In the long run the additional resources of site D are more valuable.



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Originally posted by lildude:
By the way, if anybody else already had this signature, tell me, and i'll stop using _______________________
Veni, Vidi, Vici
Yes Shadowdale uses the Caesar quote for his sig.
For variation why not use the "laddish" version? ...
Vidi, Vici, Veni
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Which would mean something like:
I conquered, I saw, I came
confused.gif

That doesn't make any sense.
But wait: let me try to be smart here for once (just once
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)
I conquered a girl..
groucho-marx.gif
I looked at her whilst... !eek! and then I came....
sex.gif

Tell me, am I right or am I right?
 
Analysis: 21*54^23 - (1234/543^-.001)(26) * excessive civ playing / dropped on head at birth (.0000099999999999)^5832021 - (IQ = 80) * 100% = NO!
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Just kidding Pedro...couldn't help myself.
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<IMG SRC="http://forums.civfanatics.com/ubb/ninja1.gif" border=0>"Engarde you silly fool!
You are no match for my so fine
rapier!"

He who sacrifices his conscience to ambition burns a picture to obtain the ashes.
- Chinese Proverb
 
Originally posted by BlueMonday:
Silly little man! D is definitly the best site. We're talking about the city in the long run. Once you switch from despotism, the special resource are profound, and Once you get improvements like supermarket, offshore platform, and sewer system that city will have superb industrial production, lots of food (wheat=six food with supermarket), and lots of trade from the sea and the river. Site D is a great site.


Do you have any idea who you're talking to? I am the great EyesOfNight. Nobody speaks to me like that. Bow down before me peasant before I unleash my fury upon you.

<IMG SRC="http://www.gifanimations.com/animation/eyes/eyes_011.gif" border=0>


[This message has been edited by EyesOfNight (edited March 20, 2001).]
 
Originally posted by EyesOfNight:
Do you have any idea who you're talking to? I am the great EyesOfNight. Nobody speaks to me like that. Bow down before me peasant before I unleash my fury upon you.


NIGHT gave me dark eyes, I use it to seek ENLIGHTMENT. - Lanruo

________________ <IMG SRC="http://forums.civfanatics.com/ubb/cwm40.gif" border=0>
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[This message has been edited by sekong (edited March 20, 2001).]

[This message has been edited by sekong (edited March 20, 2001).]
 
Looks like I'm a bit late to this topic as the mudslinging is already underway
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I'll give my answers anyway and thank you Thunderfall for the great thread!!

1. City in the long run: I see that I am not alone in choosing D. It seems that just about every square other than the ocean ones will yield production and (eventually) a fair amount of food. Also, as early as size two you can have 6 food, 5 shields and I believe 2 or 3 trade arrows by using the two specials. This will help greatly in the beginning. A quick road and an irrigation or two will put it over the top.

2. City in multiplayer: I have never played multi, but I can assume that coastal cities can be vulnerable. Since they are all coastal, my first choice would again be D for the reasons above. F would also be OK, and the swamps could even provide for some added defense if necessary.

3. City for Science: Things I look for for a science city are -
1. Trade specials (silk, gold, etc.)
2. Plenty of water (ocean or river)
3. Growth potential
4. SOME production - though this isn't paramount.

I still like site D with all of those in mind. There are 10 or 11 water squares in total with ocean and river, and while the specials are not trade specials, they will help both growth and production. Growth for more people working and eventually scientists and production for quicker library/university/wonder building, etc.

Keep in mind that all of the cities save one were built in areas that had to take into account neighbors and watch for overlapping - so don't judge too harshly.
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Diplomacy - the art of
saying "Good Doggie"
until you can find a rock
 
D !

it has 2 speicals.. and 2 different sepcials.. food and sheilds.

it has 4 sheild graslands and soem plains *you don't want just pure grassland or pure plains*

 
The hidden square in Site D is actually a whale! but you have to use a trireme to reveal that square so you can't use that square early in the game. This additional info definitely makes site D the best city site in the long run.
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[This message has been edited by Thunderfall (edited March 23, 2001).]
 
I think what is "best" depends on your strategy.

If you intend to truly grow and nurture your cities, then the multiple specials and river squares of choice D are probably best.

If you are going to expand wildly and probably overlap your cities because they'll never be very populated anyway, then the Whale in F makes it the best choice. By the time you get site D up to size 12, the guy who started at F has twice as many cities and is rolling the big guns out.

Perhaps this is why there is such a difference of opinion (maybe Eyes can climb down off his high horse for a moment to comment on this theory to us "beginnerish" folk?)

Also: Much of the discussion has assumed that this is the initial Capital city. I think if this were a later city, the preferences would also change depending on needs for defense, navigation, etc.

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There are some who call me...Tim
 
For a starting position of a city, you can't use the roads in A, E or F, and so perhaps these sites are not as wonderful as some of you have been making out. I'd go for D, especially if the whale is there, but even without knowing this, from the initial city radius without exploration, I'd still go for it because I love using the rivers to explore down and they often flow past goodie huts.

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in vino veritas
 
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