Sports Stadium (Not sure of name - doesn't display in quest log)
Quest: Build 9 (large map) colliseums.
Reward: Not sure (I failed the quest).
The reward I got was +4 culture in all existing colliseums.
Sports Stadium (Not sure of name - doesn't display in quest log)
Quest: Build 9 (large map) colliseums.
Reward: Not sure (I failed the quest).
Forgot name of the quest.
Build 8 Musketmen. Reward = All your musketmen get 25% vs Gunpowder promotion.
The other quest was to take control of every resource the corporation required. I had the world's supply of sugar, and plenty of corn patches. I was just missing rice. I guess if I wrest a patch of rice from my neighbor, I would have completed the mission. Since this mission was also promising "massive profits" I'm guessing it would have given my corporate office another +20 gold. I won a space race victory before I was able to act on this mission.
I had that quest and was told you could get extra rewards if you were using Vassalage when you completed the quest or you had the Taj Mahal built. I was in Vassalage when I completed the quest but I didn't have the Taj Mahal and I was given a choice of rewards.
1.) All existing Musketmen (and ones you build later) get pinch.
2.) Start an Golden Age
3.) I can't remember exactly but it was something like use your Musketmen to collect taxes and the result was something like get an bunch of gold but get 1in all cities for awhile.
Hi
I forget the name of the quest but I had 1 to be the dirst to build 12 chariots before classical age. The reward was a free combat 1 to all my chariots. It also said there would be an "extra" reward if I had a state religion by the time I built the chariots but it was way early and the two early religion techs were researched before me so I didnt get that part done so no idea what the extra reward would have been.
VERY soon after I got that quest though I got an event that said something like "blacksmiths develope technique for making better horseshoes" (I guess they figured out how to make em with air pumps or little lights in the heels or something) and it gave flanking 1 to ALL mounted units. Which meant my chariots were coming out with combat 1 and flanking 1 even without a barracks. The whole time I was thinking Aw man why couldnt I have picked Cyrus and his immortals if this was gonna happen hehe.
Kaytie
Just completed my first quest. It was the stable quest. Had to build 9 stables.
Was playing as Victoria, built 9 stables in my 9 cities mostly rushed with slavery.
Won the reward and got the choice:
1. Get 9 free horse archers.
2. Get "sentry" promotion for all mounted units.
3. Get +1for all stables.
What would you have picked?
I went with 3 because it would give an economic boost to all my cities for the longer run plus "sentry" wouldn't benefit Redcoats.
Nice.
The 9 free horse archers would have been nice if you were in a war, otherwise the +1 food is a solid option.
Just completed my first quest. It was the stable quest. Had to build 9 stables.
Was playing as Victoria, built 9 stables in my 9 cities mostly rushed with slavery.
Won the reward and got the choice:
1. Get 9 free horse archers.
2. Get "sentry" promotion for all mounted units.
3. Get +1for all stables.
What would you have picked?
I went with 3 because it would give an economic boost to all my cities for the longer run plus "sentry" wouldn't benefit Redcoats.
Nice.
Just completed my first quest. It was the stable quest. Had to build 9 stables.
Was playing as Victoria, built 9 stables in my 9 cities mostly rushed with slavery.
Won the reward and got the choice:
1. Get 9 free horse archers.
2. Get "sentry" promotion for all mounted units.
3. Get +1for all stables.
What would you have picked?
I went with 3 because it would give an economic boost to all my cities for the longer run plus "sentry" wouldn't benefit Redcoats.
Nice.
Although the greed mission specifically tasks you with capturing the city whose culture contains the resource, all that is required is to get the resource under your cultural borders one way or another.
I have complete this quest by capturing the indicated city and also by using a spy to influence my culture in the city, pushing the resource into my own borders.
These are great! Has anyone seen the AI complete tasks or does it not announce it when they do?