question... (A NEWBIE!)

Brat

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YEP. I'm the newbie, BRAT. I just wanted to know if Civ3 is a multiplayer. I just got it a few days ago, and I want someone to practice with. If anyone knows of a site, post it here!!!!
 
unfortunately there'S no multiplayer:)
 
I wonder how they will deal with MP, with the system of turns, it's a brand new concept that has to be created. I wonder as well where the hell are you gonna find 8 buds willing to waste about 12 hours of their life tied with you for a game :p
 
Originally posted by sealman
How was it done in Civ2?
"waste about 12 hours of their life tied with you for a game" ;)
 
I never played civ2 or any other civ game of my life, so I wouldn't know, but In wouldn't probably hang on the MP for really long if it is the way to go, I takes already time to complete one of my turn, and if I have to wait 8 other players to complete their turn, the game will probably last more than 12 hours. I doubt the MP will be successful as if it was a real time strategy game.
 
Originally posted by deanx0r
I wonder how they will deal with MP, with the system of turns, it's a brand new concept that has to be created. I wonder as well where the hell are you gonna find 8 buds willing to waste about 12 hours of their life tied with you for a game :p

Although you would still have to wait for the person who took the longest, I would think everyone would be taking their turn simultaneously...not one after the other. Everybody's actions are carried out simultaneously when everybody's done choosing their moves for the turn. Maybe Firaxis could add time limit rules to MP....maybe a certain amount of time per city you own or something....say you get 10 seconds per city or something.....something along those lines...somehow tying time allowed per turn with how big your empire/army is, etc. People with bigger empires get more time, etc. Then, if you don't make your moves before your allotted time runs out it would be like hitting shift-enter to automatically end your turn.
 
Originally posted by BridgeBoy

Although you would still have to wait for the person who took the longest, I would think everyone would be taking their turn simultaneously...not one after the other. Everybody's actions are carried out simultaneously when everybody's done choosing their moves for the turn.

I'm not sure this would work. What happens when units from two civs at peace try to occupy the same square? How is combat resolved? What about trade negotiations?
 
Of course, if you had ever played games of - say, Axis & Allies (the board game) with your friends, you would be quite used to those '12 hours of wasted life'.
The underlying theme, there, is friends. To me, I can not see joining a server, ala Quake, and playing as such - if that is how it is usually done. I, at least, would like to know the people I am playing against. The drop out factor would be a total drag in a public server format, as well as the fact that not everyone could complete a game in one sitting -- RealLife (tm), and all that.

In my case, I have only converted one of my friends to Civ III. Not much prospect, knowing this person, of getting many games in - heh.
In a turn based multi-player game, you would need to be comfortable with those you are playing against - in my opinion.

So my question, I guess, is whether or not the community is broad enough to support the more part-time players out there. Will you be able to just pick up where you left off the next day, or two days later?
I am a bit skeptical about that.

Now, if they got it so specific eras, or scenerios were available to play online, there would not be this fear of people quitting mid-game or never being able to complete a game, period.
It would certainly help out in my case.
 
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