Question about Globaldefines

Riker13

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Nov 9, 2001
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I would like to make a V2 rocket, using the ICBM graphic but having a conventional warhead damage.

Is this a Python thing, or can I play about with Globaldefines?

Does anybody know :crazyeye:
 
You should be able to do it through the XML files alone.
 
The issue is to have a Rocket unit that would be able to destroy population and buildings and not be a nuke, how would this be done by xml alone?
 
Riker13 said:
The issue is to have a Rocket unit that would be able to destroy population and buildings and not be a nuke, how would this be done by xml alone?
Well, the first step would be to play around with it and try to get it working.

I'd first duplicate the ICBM in the Civ4UnitInfos.xml file and change
<Special>SPECIALUNIT_NUKE</Special>
To NONE, so you can build em without the Manhatten Project, and change
<iNukeRange>1</iNukeRange>
to 0. Then play around with it until it does what you want it to.
 
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