Chemical Toilet
Chieftain
So I usually play on quick speed, because I don't like to sit around and click, waiting for extra turns to go by. But recently this has felt like it's going to fast, and I was wondering if the slower speeds, marathon in particular, actually allow you more time to build things. For example, on marathon, will I ever eventually get the production to build a unit in 5 turns or less? Or is it simply a dragged out, slower game speed? I have read many people in older threads say that your units are on the field for longer periods of time, and therefor do not become obsolete as quickly, but how long does it actually take you to build them once you have your infrastructure set up?