Question about the Temple of Artemis

rcoutme

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I have never built this wonder since I am unsure how it works. After the Temple of Artemis is obsolete, do you lose all of the temples that it created?
 
Maybe.





Sorry, couldn't resist. ;) The temples are lost, you'll have to build new ones. Unless a city had a temple already before you build ToA, of course.
 
Oops, seems I was wrong. I asked a friend and he said the temples stay but I tried it out recently and the temples disappear. It's still a good wonder though.
 
The temples disappear but you retain the accumulated culture, so your borders don't simultaneously jump inwards.
 
Originally posted by AdHHH
The temples disappear but you retain the accumulated culture, so your borders don't simultaneously jump inwards.

"Our cultural influence is diminishing" :lol:

But you lose any 1000 year old benefit as you have to build new temples when it expires.
 
What I was wondering was what happens when you build a cathedral, and then you loose the Temple of Artemis?
 
I would assume you still keep you cathedrals, it's the same when the AI would bomb your marketplace, you still keep your banks
 
I think Temple of Artemis is possibly the worst wonder in the game when you compare shields spent to benefit gained. Not only is it hugely expensive, but it is rendered obsolete by Education, which means that even if you've managed to get it built in record time it is only going to give you "free" temples for (at the very most) half an age. Then all the cities that have been benefiting from it suddenly get unhappier and usually need temples built anyway. Maybe it's good on lower levels if you can get the Oracle too and get a cultural juggernaut running early. On the later levels it's only good as a prebuild. I love it when an AI wastes its shields building it.

Now, if it never expired, or if it expired in the industrial ages, I might consider building it.
 
I agree it's too expensive, and would only build it if I got an early SGL, but I do think it has a use. To me, temples are more about early culture than happiness. By the time you get to education, your bigger settlements should have marketplaces and enough luxuries to get rid of most unhappiness, and remember, the luxury slider is your friend.
 
Every game I play with Civilization 3 Conquests, I create every single wonder there is in the game before any other civilization even thinks about starting them. This is only because I currently play with the newbie difficulty level just to learn the game. But anyways, once the Temple Of Artemis goes Obsolete, you will lose all temples except the ones you built before the Temple Of Artemis was built... I know this because I had to rebuild some of my temples after the great wonder went obsolete, so hope this helps out in some small way :^) AdHHH is right, your borders won't shrink, hehe. Catherals will remain intact I would think if_we_only_were, lol. Dreamvirus, the first thing I ever build in all new cities is the temple because it's the fastest way of gaining your culture and expanding your borders so more land is availible for your radius workers, etc. Claiming land quickly is important to me probably because I play 30 other civilizations and is not something that can be done later unless you decide to go to war. Even those 12 extra squares of land you get when you expand benifet you greatly... So the first wonder that I try to build is the Temple Of Artemis just so that all my new cities will grow quickly and continue to claim land as time passes. Cathedrals may be built of TOA temples or I at least I think they would remain after the TOA expired Krikkitone... Well, I still have much much more to learn about this game, but I still think early culture is very important if you race against all others to claim land even something as small as horses is a survive or die if you play the sid difficulty level like me, hehe. Of course I gave that difficulty level up for a while since my computer too slow for it and which has brought me back to my newbie level, heh. I have still yet to discover a battleship or bomber in this game... I just keep starting over lol :^P
 
Rez, as far as I know sid level does not require any more processor or memory and therefore would not make your computer run any slower. There are just bonuses from the AI players. I doubt that it's even possible to get the T of A built before the AI on sid.
 
Alright well... My computer { 433Mhz 128MB } runs the game smoothly if on Difficulty Level Newbie, but on Difficulty Level Sid for some reason it takes a few minutes each turn. Then again, for every newbie game I play, it slows down my computer for when I am close to the industital stage and at about this time all other civilizations are rather "Grown" with probably at least 10 cities or so... But that was with PTW, I recently started C3C, which now I play against 30 other Civilzations that's probably the cause of my "Slowness" for my sid level... I have 3 other computers in my home though, one with 2200Mhz, 512SDRAM, Etc. But sadly that computer is down at the moment, I guess for when it's restored and in working order, I'll play my sid game off that computer :^) My third computer is worse than this one, so I won't even bother with that one. As for getting the Temple Of Artemis on Sid I think is also impossible, I was thinking we were talking about a easier level than that, lol. Like I say, I still have much to learn about this game as well...
 
I would disagree, building the ToA at the right time can finish off the AI. I was Zulu and had only 1 civ to go and got an SGL, with which i rushed ToA. I managed to get my quickest ever Domination because few of my cities had temples and all my borders jumped outwards (as opposed to inwards :P ). Im not saying it's the best GW (far from it), just that using it in the right circumstances can make it a gamewinner.
 
I might not be looking in the same direction as everyone else, AdHHH is right though, under the right circumstances... But as for me, I play every game with 30 other Civilizations and therefore I think the TOA is important on my part. Unless we are talking Sid, I cant even think about building any Great Wonder since they will always beat me to it and if I waste time building it and even manage to beat them, they'll crush me real quick since I won't have any type of defense against thier later techs armies, hehe. 30 other Civilizations, at least 5 in my little area, last thing I'll think about is building a great wonder :^P
 
I have to agree with ReZ, when waging a war with the AI and capturing cities, there is a lot of land that is lost when you take a city. The faster I can get a city to start building its culture, the faster I can get that land back before another civ comes along and plops a settler down.

With a temple already in the city, you can start producing a defensive unit or barracks to defend the city. If/when your war is over, you can have the time and resources to build a temple of your own.

I personally like it.
 
I think that The Temple of Artemis is easily one of the best great wonders. If you have a decent sized empire the shields gained are huge. Think of it like this, would you rather spend 60 shields in every single city, or spend 500 shields in one city. Unless your civ has less then 9 cities you are saving shields that you could use for something else.

By the time it is obselete your cities have other cultural improvements and other ways to make people happy, plus they are better able to build new temples. In my last game I managed to get this wonder, and my culture and territory size expanded incredibley fast, because all of those useless far off little cities were suddenly producing 2 culture per turn.
 
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