[question] Adding a new road type - how do I assign graphics?

kaspergm

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Aug 19, 2012
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So, I played around a bit and tried to add a new road type - Medieval roads - to bridge the gap between Classical roads and Industrial roads. [Since Classical roads is actually Medieval roads in the game files, I actually added the Classical road entry and moved the Medieval ones back to Medieval era, but that's less relevant.]

My problem is this: The new roads work as intended, but they don't show up on the map. I want them to just use the same graphics as the existing Classical roads, but I figure I need to specify this somewhere. Is that possible, and can anybody tell me where I'll need to do it?
 
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