Question on Handicap function in SDK Worldbuilder

Gen. Maximus

Warlord
Joined
Sep 7, 2002
Messages
160
Location
Lordaeron & Azeroth
Under SDK Worldbuilder, and under Scenario Editor tab, there is option for each civ to have the handicap level set(from Settler to Deity) and this can be set by civ.

Does it really mean anything?

When I set two different AI civ handicap level to one at Chieftain and another at Deity in scenario editor and I load up the game, the number of starting units (for which I can judge to see actual AI handicap level) shows that this setting doesn't matter. It just follow whatever difficulty level you choose when you start the scenario.
So it mean in this example, these two AI civs receive the SAME # of starting units per the difficulty level the player chooses.

Can someone confirm this?
 
I wouldn't use number of starting units as the indicator of handicap; I'd have expected that to be one of the things overridden automatically in WorldBuilder.

Instead, just load up FireTuner and ask it what each player's handicap is, directly. It's really not that hard, and you won't have to guess from those sorts of secondary indicators.
 
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