Does anybody know what techs one could research next?
I thought that it was like in Civ2. That is 0-1-2 cycles - each tech is pointed by one (and only one) of these numbers and each turn we couldn't research techs with number N=Mod (M,3). Where Mod (M,3) means the reminder when M is devidev by 3, and M is the number of known techs (exept initial techs).
But tests show that in Civ1 another rule could be...
It's rather annoying when you can't research immediately important techs.
I thought that it was like in Civ2. That is 0-1-2 cycles - each tech is pointed by one (and only one) of these numbers and each turn we couldn't research techs with number N=Mod (M,3). Where Mod (M,3) means the reminder when M is devidev by 3, and M is the number of known techs (exept initial techs).
But tests show that in Civ1 another rule could be...
It's rather annoying when you can't research immediately important techs.