Ambreville
Deity
I noticed a problem with constructing some buildings in my mod. I'm not familiar with this area. Sometimes, buildings need to be constructed twice before they are actually built.
Here are some of the errors I found listed in the LSystem.log
I've added some new buildings -- general question: besides building infos, building class infos, and their art defines, is there another file I need to contend with?
Here are some of the errors I found listed in the LSystem.log
Code:
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Layout failed to complete while adding generic buildings!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Levee/Levee.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
building:Art/Structures/Buildings/Grocer/Grocer.nif does not contain a node called SHADOW. Its shadow, if present, will be corrupt!
Failed to place goal building ART_DEF_BUILDING_CUSTOM_HOUSE.
I've added some new buildings -- general question: besides building infos, building class infos, and their art defines, is there another file I need to contend with?