Hello, I am making a mod for Civ4 BtS, but while editing Civ4HandicapInfo.xml, I noticed something confusing.
While there are several variables relating to maintenance costs for the player, the AI's maintenance costs were never mentioned.
On Noble difficulty according to the XML, players receive the following modifiers for maintenance costs:
Distance Maintenance --> 75%
Number of Cities Maintenance --> 70%
Max # of Cities Maintenance per City --> 5 gpt
Civic Upkeep --> 80%
Corporate Upkeep --> 100%
Colony Maintenance --> 100%
However, the AI only has one of these particular values:
Civic Upkeep --> 100%
In GlobalDefines.xml, the game states that max distance maintenance (presumably in gpt, but it could be in units of distance since that would be rather high for one city) is 25, but it is unclear if this applies to the player, AI, or both.
A similar situation arises in Civ4WorldInfo.xml, where additional modifiers are defined but it is unclear to whom they apply (for the worldinfo, it's probably everyone).
Given that these value are not explicitly written for the AI (or only partially expressed in the worldinfo file), they are probably hard-coded and the same for all difficulty levels, so I'd like to know what these values are if that information is available.
While there are several variables relating to maintenance costs for the player, the AI's maintenance costs were never mentioned.
On Noble difficulty according to the XML, players receive the following modifiers for maintenance costs:
Distance Maintenance --> 75%
Number of Cities Maintenance --> 70%
Max # of Cities Maintenance per City --> 5 gpt
Civic Upkeep --> 80%
Corporate Upkeep --> 100%
Colony Maintenance --> 100%
However, the AI only has one of these particular values:
Civic Upkeep --> 100%
In GlobalDefines.xml, the game states that max distance maintenance (presumably in gpt, but it could be in units of distance since that would be rather high for one city) is 25, but it is unclear if this applies to the player, AI, or both.
A similar situation arises in Civ4WorldInfo.xml, where additional modifiers are defined but it is unclear to whom they apply (for the worldinfo, it's probably everyone).
Given that these value are not explicitly written for the AI (or only partially expressed in the worldinfo file), they are probably hard-coded and the same for all difficulty levels, so I'd like to know what these values are if that information is available.