EmperorFool
Deity
Remove the file [Custom]Assets/Python/Screens/CvHallOfFame.py (or some similar name). I don't remember making this one optional. 

how can I add new (military) buildings to F1 screen ?
mods that have their own version of any file that BUG changes need specific work to combine. The maininterface file is typically changed by people that make mods. You will have to track down a 'Next War' version that someone has specifically combined with BUG.
Glancing over the Next War Python files, it wouldn't be too much work for a community modder to merge it with BUG. There are only two files in common:
- CvEventManager - Most work, need to move all events to a new module and hook it up to BUG. Not hard work, mostly grunt copy-n-paste. In fact, with a Python-knowledgeable person, it might be pretty quick.
- CvScreensInterface - Need to copy the changes here to BUG's version. It adds a new screen and overrides the Dawn of Man screen.
Maybe it's just me or my browser, but whenever I search for "Next" here on this board I get "Sorry - no matches. Please try some different terms." eventhough there are a lot of posts that include this word, there's even a mod that's named "Next War Enhanced". =/
In case you're talking about a scenario, I'm only playing normal games, so I wouldn't mind the scenarios not working.
How can I get BUG mod to work with the scenarios? Do I have to remove it?
P.S. I forgot to back-up my custom assets folder.![]()