dcmort, if you are playing some unaltered version that still has NUKE_WEIGHT not 0 (BTS default: 50) then of course you'll get GW from nukes. Which I find highly illogical (maybe you should get nuclear winters, but not global warming. Nukes aren't that heavy on CO2)
For that simple reason I always play with that variable set to 0. I've yet to play long enough to get nukes though, hasn't happened in a single of my games yet

EF was saying that with the
GW mod you get no GW, or at least close to none, for most maptypes. Vanilla BTS of course doesn't include that mod.
edit: and as always I'm typing way too slowly.
Anyway, EF, I was talking rev118, BUFFY merging happened rev122. All I was trying to confirm is that while your makefile suggested that Global Warming could be turned on with the cflag, it didn't actually do anything but change the version display simply because only the mentioned 2 fragments were there.
I was thinking I should wait with updating my merger until jdog fixes that endless loop thing or whatever it is that causes these CTDs from the 0.83 BBAI version but I guess since he's travelling I can shove in some BULL-only update too.