FilthyRobot
Chieftain
- Joined
- Aug 26, 2013
- Messages
- 76
Hey guys, I have a few spy questions I was hoping to have answered.
1) What determines how long it takes for a spy to steal a tech? When I play SP on standard speed, I often get steal times around 8-10 turns, yet when I play MP on quick speed, I almost never get steal times less than ~20. What's the deal?
2) What are the actual numbers on leveled spies? How much faster does a lvl 3 spy steal techs or rig elections than a lvl 1 spy?
3) Does rigging elections or causing a coup in city-states level a spy up?
4) What are the base chances for stealing a tech vs being killed? What's the chance of my counter-spies catching their spies? How does this change with leveling?
Appreciate the help, currently I'm just making decisions based on how it feels, and I'd really like to have some numbers to back it up.
1) What determines how long it takes for a spy to steal a tech? When I play SP on standard speed, I often get steal times around 8-10 turns, yet when I play MP on quick speed, I almost never get steal times less than ~20. What's the deal?
2) What are the actual numbers on leveled spies? How much faster does a lvl 3 spy steal techs or rig elections than a lvl 1 spy?
3) Does rigging elections or causing a coup in city-states level a spy up?
4) What are the base chances for stealing a tech vs being killed? What's the chance of my counter-spies catching their spies? How does this change with leveling?
Appreciate the help, currently I'm just making decisions based on how it feels, and I'd really like to have some numbers to back it up.