Quick Answers / 'Newbie' Questions

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IIRC you get 25% of initial shield cost on anything you disband. Rounding down (hmm... is that proper English; rounding down?).
 
Ok so the technique to preserve the Elite unit is to have it stacked with other units? I understand not to put the Elite unit into battle situations but to get to Elite it has to be in a battle first. See what was happening to me was I was have one unit fighting off the AI and it would become Elite and before I got the chance to move the unit the AI would attack it with everything it could to destroy it.
 
Here's another issue, I have been attempting to build a lot of the culture wonders so that I can expand my culture but the AI has been out preforming me a couple times so what happens is they get the wonder and then I'm stuck transferring all those shields to like a University or Factory. What would you suggest to overcome this situation?
 
maniack said:
Ok so the technique to preserve the Elite unit is to have it stacked with other units?

Yes, but do remember that units have different movement points. Infantry units will just move 1 tile in enemy territory, knights 2 tiles and cavalry 3 tiles.
 
maniack said:
Ok so the technique to preserve the Elite unit is to have it stacked with other units? I understand not to put the Elite unit into battle situations but to get to Elite it has to be in a battle first. See what was happening to me was I was have one unit fighting off the AI and it would become Elite and before I got the chance to move the unit the AI would attack it with everything it could to destroy it.

You gotta be smart with it. Preferably you'd have an elite unit that was a fast unit. One that moves two or three tiles per turn. If it's inside your city, it'll have rail/roads to move on, and that will increase it's range and escapability. And if you do use a one-move unit, make sure it has some defenders to keep it safe after you've won.

What people have come to do with this game is primarily use their veteran units to attack, and save the Elites for finishing off a redlined unit, or a much weaker unit. This is just good sense, it maximizes your potential for a leader.
 
thanks.

Correct me if I'm wrong but you also cant upgrade the Elite unit without removing its Elite status, i.e. to create a better army later?
 
maniack said:
What would you suggest to overcome this situation?

Capture the Wonders after they are built...

:mischief: ;)

Or transfer the shields to another Wonder (if you can still build another one); which is IMHO quite silly in this game.
 
maniack said:
thanks.

Correct me if I'm wrong but you also cant upgrade the Elite unit without removing its Elite status, i.e. to create a better army later?
That is correct.

However, it's not a bad thing with a unit that's already created a leader. You can upgrade the Elite* (The star denotes a leader produced) and it becomes a Veteran. Then it can be upgraded to Elite again and produce another leader.

I wouldn't wait to use the Elite. If you have a leader, you can make a blank army (Freeing up the leader so another can be created) and just wait until you have better units to put into it. But try and get as many leaders as you can, and create an army in a friendly city as soon as you can, so you can keep getting leaders/armies.
 
maniack said:
thanks.

Correct me if I'm wrong but you also cant upgrade the Elite unit without removing its Elite status, i.e. to create a better army later?

Upgrade: elite to veteran, veteran to veteran and regular to regular.
 
maniack said:
I have been attempting to build a lot of the culture wonders so that I can expand my culture
You do not increase your culture dramatically by building all the wonders. You only try to do this if you are trying to win by 20K and then all your wonders need to be in the same place. The quick way to increase your total culture is to have more cities with the basic culture buildings. The quick way to win by culture is to build masses of cities and put the cheaper culture buildings in them (dependent upon if you are SCI or REL).

It sounds like you may want to visit the War Academy. There are several articles in there that may be appropriate but maybe the one on overcoming wonder addiction could be top of your list.

On the armies issue, don't forget the power of artillery. As Turner says, try to use them against red-lined units and arty will help increase the number of these. On even reasonably high levels the AI can amass a fair number of units. You then just bomb their SoD senseless and then pick the units off with your elites. If you are worried about leaving elites out in the open, you just need to attack the last unit with a fast unit so that it can retire to the safety of your stack and then wait for the next lot to come along.
 
I know that you aren't cultured, stop pretending to be.

You can use F7 to see what civ and city is building the wonder. If you think that they are closer than you, use the investigate city option in the diplomacy.
 
Is there a way when your attacking that you can pull back before the unit kills itself if your using the stack method? If yes can, then can you also do it without using the stack?
 
Once you tell a unit to attack, there is no way to pull back, unless the unit is capable of retreating. Even then, it is random luck and there is no way to control it.
 
Just to elaborate, part of the reason for the stack is to enable you to use your slow elite to attack without exposing themselves to a counter and without the need for too many defensive units. If combined with the arty, the defensive shot is very handy if any new AI units can reach the stack that turn.
 
Keep in mind, this isn;t civ 2 where if the best defender loses the whole stack is killed. Each unit defends itself seperately, so if your elite is hurt and there are other units available the wounded elite shouldn't have to defend unless it is a better defender or all of the others are killed or hurt worse.

For example: your 1hp elite cavalry is with 2 riflemen, the riflemen will take turns defending until they are killed, then the cavalry will have to defend itself if still being attacked.
 
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