Not necessarily that, but I have seen the AI not attack tiles that had an Army on it.
Not necessarily that, but I have seen the AI not attack tiles that had an Army on it.
India has had a city with three diamonds all through the game and I have never seen them up for trade so they are going somewhere. I will make it a point to get that city before peace
Would only work if these harbours are India's only connection to the other continent.
It will not work if for example there is a road connection between you and India and you have harbours as well. In that case the trade would just run from India, through your harbours to the other continent. A civ in the midddle needs to be at war with both trading partners to screw up a trade route. One will not suffice.
thanks lord Emsworth.
India has had a city with three diamonds all through the game and I have never seen them up for trade so they are going somewhere. I will make it a point to get that city before peace
If you have an army that is strong enough not to be attacked by the AI in normal circumstances, would having that army guard a colony make the AI attack it?
Alright, thank you.Most people prefer to mine "bonus grassland" and irrigate food bonuses.
Alright, thank you.
What is the best, free unit-making software on the web?
Ask in C&C.![]()
It is likely that there is some behind the scenes motivator that causes the comp to pick whomever it does but I am not the type to see that; can someone give me a hint about how the comp makes its (weird) choices?