Quick Noob Question

JoshH

Chieftain
Joined
Jun 28, 2005
Messages
7
Hello all, I am just starting to play this game again after giving it a try a year or so ago. I just didn't understand a whole lot back then, and am just now starting to grasp some sort of idea as to what I should actually be doing. Anyways, a question that I can't seem to find an answer to, although I am sure it is out there, is this:

How come when I take over a city (I am beating up on the Indians right now), all the shields and food produced in that city all go to waste. The city I just took over has 10 possible shields, but 9 are being wasted. The food is the same way. I noticed it earlier when I took out the Germans, but can't figure out why it does this. I am in a monarchy right now, if that makes any difference. Thanks a lot!

Josh
 
The lost shields and commerce are due to Waste and Corruption. Both are a % of total production and go up by the number of city's you have (eg. city #2 will have lower corruption/waste than city#10)
Also both go up by distance. That is Number of tiles between the city and your capital.

Different governments have different impact on corruption, dispo is the highest, monarchy is a bit better. Republic is better still (I think)

Connecting all the city's to your capital lowers corruption a bit. Then again if you make Railroads.
Adding a courthouse and a policestation and cops later on will lower corruption further, but city's "out there" will in the end be useless due to it beeing to corrupt.

If you reach that state you may consider switching to Communism, where corruption is equal in all city's (communal). This lowers the productivity of your core (city's near to your capital) but dramaticaly increases it in your "outer" city's

Last note: Building the Forbiden Palace (somewhere/anywhere) lowers corruption and waste thru out your empire. Build it ASAP.

Greetz

P.S. Welcom to CFC :band: [party]
 
Alright, thanks for the quick answer! So would I be better off just razing those cities? That seems like giving up land for the taking to any other civ that wants it? Ahh, I have a lot to learn. :blush:

Edit: Or keep it and give it away to another civ so I get better relations with them?
 
JoshH said:
Alright, thanks for the quick answer! So would I be better off just razing those cities? That seems like giving up land for the taking to any other civ that wants it? Ahh, I have a lot to learn. :blush:

Edit: Or keep it and give it away to another civ so I get better relations with them?
No, you want to keep the territory away from the other civs, especially if you're going for a domination victory, though you may want to raze and rebuild with your own settler. And there are ways to make it marginally productive. You didn't mention which version of Civ you have...vanilla, PTW or Conquests...scientists and tax collectors are more powerful in Conquests and are good for increasing gold or shields from otherwise corrupt towns.

There can also be strategic reasons to give away a city, like to start a war between the civ you took it from and the one you give it to. ;)
 
You could keep them or replace them and put as many as you can to specialist to get beakers or tax.
 
Sorry, I have Vanilla, I can't find Conquests anywhere! Anyway, I will try to mess with a couple things here and there, but will it change right away? Or will I have to wait a turn to see what change might have occured? Thanks for all the help so far!
 
It's also possible that there are a load of resisting citizens. Each resistor will generate enough food to keep him/her alive, but this is "invisible".

Ways of dealing with resistors:
- Abandon the city! Unless you want your opponent (and other AIs) to still like you afterwards.
- Lots of military to quell the resistance, but watch for culture flips.
- Starve the cities - turn all the citizens you can to taxmen/scientists. The population will drop, and, I believe, resistors die before non-resistors.
- Rush workers and settlers from the city by planting & chopping forests in its radius.
 
JoshH said:
Sorry, I have Vanilla, I can't find Conquests anywhere!
Get on E-Bay, Amazon, and I got mine at Target (wonder if they still have it?)
JoshH said:
Anyway, I will try to mess with a couple things here and there, but will it change right away? Or will I have to wait a turn to see what change might have occured? Thanks for all the help so far!
Depends, if you change these it would happen the same turn":
1. change people into other stuff
2. change the science you're researching
3. change sci and lux slider
4. (i know there more...)

Things that take a turn to change:
1. ??? (don't know)

Mostly everychanges this turn...

OBTW, welcome to CFC!! :banana::dance::beer:[party]
 
I've got two Civs down to one town each. However, they are both in the middle of the sea, and I cannot attack unless I get marine units. Is there something I can do that I am missing, or do I have to wait for marine units? Also, around when do the marine units become available. I am almost into the industrial age. Thanks a lot!
 
Not sure when marines come... You can gift them a city on the main land...
Start a war, demand the island city (if not their capital) for peace.
Then kill the mainland city...

But if your that far along, its prob a capital... You cannot demand that. Guess you have to wait till marines... You have not yet triggered domination?
 
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