[R&F] Quickest R&F Deity 8-civ Domination Victory: For My Edification

MIS

Prince
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Guys, can people post a quick R&F Deity 8-civ Dom Victory. The quickest I've seen is 103 turns, but that was continents (and Genghis, who may or may not be the quickest). I want the "Turn 0" save game, settings, e.g.:

Civ Used:
Opponents (if you picked them):
World Map (e.g. Pangaea):
World Age:
Resources:
Sea Level:
Temperature:

Also, the time you finished. And if you remember, some notes on your general strategy. Please also state what mods, if any, you used.

This is so I can replay (and replay, and replay) and try to improve by matching your time.

Updated: 3/22/2018
Best Finish Time: T103 (Civ6Trader on continents)

Many Thanks,
MIS
 
Of course, Pangea must be much faster than Continents. Since February 2017, after AI can make archers, the fastest strategy of PvE Domination Victory was "horsemen rush" on Chinese forum. generally won in 70~90 turns.
In R&F, the advantage of AI's tech was greatly nerfed, wall was delayed, and with the Magnus+Harvest Combo(tooooo OP) , make the victory more faster: in 60~80 turns, even a possibility to break 60 turns.

With the best civilizations (Scythia or Mongolia), and best luck(2 horses, Harvest, near opponents, even emergencies), this is not too difficult: Direct to horseback riding, Harvest+Magnus, no encampments but purchase great general by faith, 2~3 cities, Monumental golden age, then chop tons of horsemen with Maneuver, especially in conquered cities(front, builders from monumental purchase). Remember, your targets are only the capitals, so separate 4~5 horsemen to each civ. Loyalty doesn't really need to be considered, what you need to do is surrounding the capitals and killing the reinforcements, then take them all in last turn.

Well I don't have any t0 saves, only links. Again I am not an experienced player myself.
[Pangea deity-all-standard DV at T67] https://tieba.baidu.com/p/5589998276
[Pangea deity-all-standard DV at T63] https://tieba.baidu.com/p/5595045377

This strategy is not universal. After all, you can't find 2 horses and get the harvest pantheon together in any maps. Suitable civilizations:
  • Scythia: double horsemen production, start bias of horse, heal after kill
  • Mongolia: +9 strength (6 from trading post), start bias of horse, capture chariots
  • Macedon: no horses & harvest pantheon needed, start promotion.
  • Mapuche: +10 strength against golden age opponents(very common in deity), quick promotions.
 
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Boyan_Sun, when do you start conquering?

Do you settle 3 cities yourself?

What is your capital build order?

Do you get State Workforce (for Magnus), or Military Tradition (for Maneuver) first?

Thanks,
MIS
 
Boyan_Sun, when do you start conquering?

Do you settle 3 cities yourself?

What is your capital build order?

Do you get State Workforce (for Magnus), or Military Tradition (for Maneuver) first?

Thanks,
MIS
Again, it's not me.
First 3 cities are settled by yourself, magnus from early empire, so no state workforce. Build order depends on your capital condition, if productive: scout - settler - settler; if 2 luxury: scout - builder(to sell luxuries) - settler(320G) - settler. Then all go builders.
Conquer starts not very early, when 3~4 horsemen ready, about T45~T55, often in classic era. Won in next 15~25 turns.
 
Thanks Boyan_Sun
 
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