Quickly delete all barbarians?

dulkan

Chieftain
Joined
Dec 26, 2015
Messages
6
Hello,
I started a game on the Three planets map a while ago (late classcal age at the moment).
The turn times have become unbearably slow (10-15minutes for one turn to process) and I suspect the reason for this are the literally thousands of barbarians and animals running around on the other planets and even in the inaccesible area between the planets. The AI shuffles those around one by one.

With late classical, it's going to be a long while until I get access to the other planets. The timers are too slow, to provide an enjoyable game experience, as such I'm close to quitting this game.

Is there any way I can quickly eliminate all the barb units? I think this might push the turn timer down to a reasonable level and allow me to continue.

On that note, Three planets doesn't seem ready for a release, the map wastes a lot of space with the large barriers between planets and the fact that animals and barbs are even able to spawn on the moon and mars, let alone in the inaccessible area between planets is something, which must be fixed.
 
I think the Three planets map was designed as a proof of concept, rather than a playable map / scenario. Most of the other maps are really good, and the map types prefixed with "C2C" or with "Perfect" can be played without much problems. The Galactic Era stuff is still pretty much nonexistent, although there has been some development of lunar bases / cities.

Besides, the real development of multi-maps is not going in that direction anyway. But it will be some time until they are there, so the Three planets map was developed for a bit of balancing of late-game ideas AFAIK.
 
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