Sorry for this not being my normal turn log...
Pre:
switch newly captured cities over to courthouses and use the foreign population to rush them everywhere I can. Do some temples and harbors as needed as well. Switch Muskets over to Zerks. Everyone is up Demo. Arabia is furious with us. Aztecs are furious with us. Egyptians are furious with us. Everyone else is dead.
First third:
Switch Zerks back over to Muskets. I'm going to continue to use foreign population to whip, and which point I'm going to go to Monarchy. I don't plan on keeping a single city I take gentlemen. Raze and move on. If the AI fills it, we'll just take it again.
We're rushing towards Steam Power, which will make the hanging gardens worthless. I don't think we should do this with only 35 workers!!! And most of them are up in corrupt areas... we're not ready for steam power in 8 turns. It's going down to 10%. Besides cash is nice in Monarchy, don't ya think?
lot of arabian settlers moving through our lands. Settler pairs are being dropped off all over the globe. Oh well. Pi-Ramesses flips. was afraid of that. Continuing Bedes march towards Theveste. Next leader gets to fight the war, not me.
Some cities that are low on foreign pop I use to rush barracks. Almost ready to revolt. Waiting for Memphis, but may not be able to wait. 12 turns til we can destroy Egypt.:|
Keep working on some infrastructure in cities that need it... harbors, barracks, temples, courthouses, marketplaces. I guess building a colosseum for the masses is out?
Second Third:
You guessed it! After Memphis quells, I revolt to Monarchy. We have 2 gpt, and our science is coming from this one guy out in Sarpsborg. Do you know where that is? I didn't either until I put him there. Oh yeah, it's 9 turns til Monarchy. Thanks Bugsy! Great IDEA!

At least no one starves.
Final Third:
Anarchy. No wars, no builds, no real unit movements, mainly just workers.... we do have more then I thought at first... just all are slaves! I'm sending most back to the core to prep for railroading. Forget these corrupt cities. They're all conntect, that's all that matters. I move several boats off the coast of Arabia. Should be ready to strike after anarchy... or shortly there after... We have alot of empty galleons, and no zerks to fill them. I'm going to suggest time for offensive units are built again. Anarchy kinda prevents building of units.
End:
IBT Turn 7 and 8, year 1480 Aztecs demand spices. I refuse, and they declare. I'm going to stop after I take a few cities, and let them team figure out what to do. I suggest we ally with Arabia to finish them off, and then turn on Arabia when they're gone saving Egypt for desert.
Still have Anarchy going, but no attacks happened on the IBT. Raze New Tenochitolcan with a cav army. Raze Atzcapotzalco. They have Muskets so our zerks aren't worth as much now. We're going to have to build mainly cav at this point.
They have about 3 defenders per a city, so this is going to be a tough war. Raze, don't even try and save 'em.