Raging Barbarians...

Xarathas

Warlord
Joined
May 15, 2002
Messages
151
Location
Anaheim, CA, USA
Setting: Large Wheel Map, 10 players, Emperor, Raging Barbarians.

This is probably the biggest stack of Barbarians I've ever seen.

Barb_Rampage.jpg


and.. the stack next to it, is just as big.

What's worse, the stack right next to it is almost as big.

and.. within the next 5 turns, another 2 stacks of almost that size showed up...

My friend, who was defending, ended up with a lot of archers with city defense 1-2-3 after all that, heh.
 
:eek: :eek: :eek: :eek: :eek: :eek:
Wow, that is insane. And the city didn't fall? If so, that's incredible vs. those size stacks, even if they are all archers/warriors.
 
Playing w/ a friend like that is fun, but I find it too easy unless you team the computers up also. Then again, you could just put the difficulty way up.

And surviving that is like, amazing...
 
That's insane. That kind of succesful defense has to be worthy of it's own legend. :) Outnumbered, civilized men holding out against the large, murderous horde.
 
Ive been playing noble with various civs just to see what I like. Ive won three in a row so for a challenge I added the raging barbarians. I heard the Romans were good for early conquests so I started off with them, went directly as possible for ironworking and discovered a source a short ways from my capital. I sent over a settler and a warrior, made my town and put two axe men in it (hadnt built the mine yet). About 15 turns later I built a second city between my capital and my iron town, put two archers and a spearman in it. A few turns later a barbarian warrior shows up at the iron town and attacks my axeman. No prob, he got taken apart easily. A turn later two huge stacks of axemen, archers, and chariots desend on that town and take it over in two turns. I quickly began making units, but then my two remaining towns were surrounded by barbarians. Anything I made got killed the next turn, and more barbarians kept showing up out of the fog. It was only a matter of time before I died. The crazy part was the other civs were nearly co-located with the barbarians, but for some reason they were not getting attacked....
 
the nearby barbarians always seem to beeline for one city.. until someone plops down another city near by, then sometimes they'll get diverted (sometimes not).

Yeah.. if you don't have anything busting the fog nearby, they just keep showing up non-stop. :p
 
I had a multi game where my entire military was tied down for several thousand years in a desperate struggle for survival (I even lost my only expansion city for a while). It happens when raging barbs are on. I only turned it around because I lived long enough to get Feudalism and Longbows.

Personally, I think it's darned fun! Much more interesting than Civ3 barbs, for sure!
 
I tried the raging barbarians setting once as an experiment. I built a custom map where my civ was fortunate to be walled off with mountains and a decent amount of space to develop. Of course, my lands were peaceful. Had only one barb attack early on but the AI civs were sytematically being slaughtered. 4 bit the dust by 2500 BC and while I wasn't worried about the barbs, I felt I was being robbed of potential trading partners, allies and enemies and lastly, any sort of fun.

Back into worldbuilder I went to bail out a few fallen civs and secure the one struggling to survive. The map outside my territory was a pathetic scene of death and detruction. City ruins and fragmented roads everywhere! Barbs on almost every other square and the biggest AI civ (Russia under Catherine) second to mine had only two cities (I had 12) and was within a few turns of losing the capital. The rest were almost wiped out. :eek:

So out of fairness and that I never had to worry about in invasion, all the other civs were resurrected and/or given uber defensive units, tech., prebuilt cities and gold.

Then the barb civ I built in the northern half of the map began to fall to the civs. :mischief:

Now I felt sympathy towards the barbarians. :crazyeye:

It was around 1000 AD and suddenly the barbs acquired all renaissance and industrial era technologies. :lol:

After a few turns, each successive turn made that girly screaming sound when cities are captured. :D

The other civs actually managed to survive and turn back the horde, with thanks to the archers they were given with any helpful promotion I could think of, but I did learn, that I who prefers to the empire bulding aspect to empire destruction, does not want raging barbs anywhere near my lands.
 
Play Earth on Noble + on Epic as a European/Asian Civ then go to the Americas!

Barb cities of size 8, 9 not uncommon, stacks of 8,10 archers/axemen roaming about, I've seen horse archers too (odd, as there are no horse resources on smellymummy's Earth Map Americas) and the 3 American Civs invariably stunted and beleagured!

Good strategy is take out the Aztecs and Incas from the sea, and get some fast moving units out to the Barb cities quickly - they fall over easier than AI cities. I did try to take the Americans out first once but they were suspiciously hard to conquer. Perhaps it was because I happened to be Tokugowa that time.

Not playing Raging Barbs either - yet stacks of them everywhere.
 
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