Railroad movement

The road movement multiplier can be changed in the rules file, but railroad movement is always zero, when on railroad squares. I do not believe there is any way to change this.
 
The unlimited carrying capacity of RR's assumes that they are double-tracked.

You can slow down RR's simply by inserting sections of road, either because there are single-tracked sections in difficult terrain, in tunnels or around cities where there is inevitable congestion in railyards and stations.

To make the game map appear more realistic, I think it would be advisable to make roads as straight as RR's.
 
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