Do is possible to make a third "trait" who will be make two things:
If civilization go to new era, choose a difflucty level ( im not a programmist but it will look , that every level will be have a number ( if i good remeber civ have 9 levels of difflucty ) and computer will be choose a number from 1 to 9. i always must manual change level when i enter into new era ( generator of numbers so helpful, but when i set a LOD (level of difflucty) i will set only to my civ; in "version" 2.0 LOD will be set for every country when civ go into new era (to protect from jumping from first level to nine set that difference from current level cannot be higher then +\- 2 or 3)
a second thing will be randomize of traits for every civ of course and the same as before in entering into new era targets of civilization will be changed ( spain: in old times was be expansive and spiritual, today ... indtrustal/finanse and humanitarian?)
so... do it is possible to make ?
If civilization go to new era, choose a difflucty level ( im not a programmist but it will look , that every level will be have a number ( if i good remeber civ have 9 levels of difflucty ) and computer will be choose a number from 1 to 9. i always must manual change level when i enter into new era ( generator of numbers so helpful, but when i set a LOD (level of difflucty) i will set only to my civ; in "version" 2.0 LOD will be set for every country when civ go into new era (to protect from jumping from first level to nine set that difference from current level cannot be higher then +\- 2 or 3)
a second thing will be randomize of traits for every civ of course and the same as before in entering into new era targets of civilization will be changed ( spain: in old times was be expansive and spiritual, today ... indtrustal/finanse and humanitarian?)
so... do it is possible to make ?