Random events what's the worst so far

nothing beats the riots that destroy several town tiles. in one game this just kept happening to my capital, and it had only cottages in the industrial age...

it's even more aggrevating when a military unit can only reduce a town to a village in one turn, and the mob with pitchforks can level it to bare ground :(
 
nothing beats the riots that destroy several town tiles. in one game this just kept happening to my capital, and it had only cottages in the industrial age...

it's even more aggrevating when a military unit can only reduce a town to a village in one turn, and the mob with pitchforks can level it to bare ground :(

What civics did you have when this happened? Did they want emancipation?
 
I got the barbarian uprising a couple times in a recent game with Julius Caesar. Had just taken out Cyrus and Isabella and was getting set to start building a few cities of my own. Archers popped outside my border but immediately dispersed instead of invading. Over the course of the rest of the game, though (and I just researched Democracy before going to bed), barbarians have been spawning around Madrid and Persepolis and invading. I've re-built so many improvements, and most of my military are doing patrols within my borders to kill off those wandering in. I only got 6 cities up total, and the rest of the map except a few areas north and south of me in the tundra have been filled up by Elizabeth and Hatty. I lost so much time early on rebuilding improvements, rebuilding workers and massacring encroaching barbarians that I didn't get enough cities planted.
 
My worst event was a tornado that hit my high-food, low hammer capital. It destroyed my Granary and my Forge when I was only 5 turns from finishing the Colossus. Luckily, I was still able to get the wonder.
 
My original space ship failed tonight :(

I dunno if it was a random event, but I wasn't too happy about it.
 
My original space ship failed tonight :(

I dunno if it was a random event, but I wasn't too happy about it.

I'm pretty sure it's Not a random event. Space travel has always been risky IRL, and BTS has changed the Space Ship to be more like CIV I & CIV II - you can take your time to build carefully and risk beeing beaten to Alpha Centauri - or act quickly and assume the risk of failure. Either way, more suspense and excitement.

Did you have a complete set of cassings, or did you take a shortcut?
I believe your chances of success are determined by the percentage of cassings, and the speed dependent on the # of engines and thrusters.
 
Worst random event for me was the combination of the early barbarian uprising and my pasture being eaten by locusts before I could complete any chariots :cry:

Fortunately, all but one or two of the barbs wailed on my neighbor instead and I survived.
 
For some reason when I get the hurrican and it asks if I want to lose buildings or population, I can never choose population. I would gladly do so every time because you alwaays lose your forge, and the at least one or two other buildings. I would think my master blacksmith that my civ brags about wouldn't build his forge right on the beach.
 
For some reason when I get the hurrican and it asks if I want to lose buildings or population, I can never choose population. I would gladly do so every time because you alwaays lose your forge, and the at least one or two other buildings. I would think my master blacksmith that my civ brags about wouldn't build his forge right on the beach.

Yes, why is that? Why is one option sometimes greyed out?
 
Öjevind Lång;5885961 said:
Yes, why is that? Why is one option sometimes greyed out?

I think it has to do with your population -- not enough available to be killed without it wiping the city off the map. Same way some other event options will be grayed out if you don't have enough cash in your treasury for that option.
 
I think it has to do with your population -- not enough available to be killed without it wiping the city off the map. Same way some other event options will be grayed out if you don't have enough cash in your treasury for that option.

I thought something like that too until a random event that included two alternatives, both of which I had the money for, but the better one was still greyed out.
 
Öjevind Lång;5886611 said:
I thought something like that too until a random event that included two alternatives, both of which I had the money for, but the better one was still greyed out.
I know that some of them are based on technology level. For example, in the "local musician writes heartrending ballad" one, you can only pick the recording contract option if you have Radio.
 
If you hold the cursor over the option, a popup will display indicating what the bonuses are. If you can't choose it, I have found it often tells me why I can't in that box (in red text). I know a couple times, I couldn't choose an option because I didn't have a certain building in that city or technology.
 
:mad:
If you hold the cursor over the option, a popup will display indicating what the bonuses are. If you can't choose it, I have found it often tells me why I can't in that box (in red text). I know a couple times, I couldn't choose an option because I didn't have a certain building in that city or technology.

I see. Thanks. :) I'll do that in the future. Incidentally, I love the random events, no matter how infuriating :mad: they can be at times.
 
I think it has to do with your population -- not enough available to be killed without it wiping the city off the map. Same way some other event options will be grayed out if you don't have enough cash in your treasury for that option.

This happened to me in my last game VERY late in the game. I had plenty cash, I think I had all techs but four (Stealth, Fission, Laser, Something else) and the city was size 22.
 
I never used to worry about having cash on hand in the early part of the game - I'd just keep my science as high as I could, even if I was losing money. Now I have to make sure to have enough money to pay for possible random events.
The best "bad" random event was the barbarian uprising after I had built the Great Wall. Ooooooo... a bunch of barbarians right outside my city.... so what?
The worst quest for me was the one where I was supposed to build so many horse archers (or some horse unit, can't remember) but I had no horses anywhere. The only horses anywhere close to me were in the middle of some other civ's land. I never had horses that entire game... that was not good. On the other hand, it's better than never having oil! (which has happened to me, too)
 
I never used to worry about having cash on hand in the early part of the game - I'd just keep my science as high as I could, even if I was losing money. Now I have to make sure to have enough money to pay for possible random events.

i wonder how the AIs are handling that issue? they never did sit around with a big bank balance, they weren't programmed to. i never liked to have a lot around before just so that they couldn't come around demanding it. but now in BtS, i want to save some for events, and so that if they demand i get a peace treaty for 10 turns, nifty! as far as their own treasury goes, i've seen them lose food from their city's food stores, which if you pay gold you can prevent, so i know they don't get a free exemption from those events. how well do they handle the planning for a rainy day/investing in a "oh that's a great one, spend my gold on that opportunity!" random events?
 
i wonder how the AIs are handling that issue? they never did sit around with a big bank balance, they weren't programmed to. i never liked to have a lot around before just so that they couldn't come around demanding it. but now in BtS, i want to save some for events, and so that if they demand i get a peace treaty for 10 turns, nifty! as far as their own treasury goes, i've seen them lose food from their city's food stores, which if you pay gold you can prevent, so i know they don't get a free exemption from those events. how well do they handle the planning for a rainy day/investing in a "oh that's a great one, spend my gold on that opportunity!" random events?

I've also noticed that when the slaves are rioting, the AI civs always mishandle the situation so the rioting continues. Presumably, that means that either they don't have the money, or else they can't bear to be parted from it.
 
Öjevind Lång;5900528 said:
I've also noticed that when the slaves are rioting, the AI civs always mishandle the situation so the rioting continues. Presumably, that means that either they don't have the money, or else they can't bear to be parted from it.

No I always now pick this option too. The other options involve losing at least one pop point. Unless the city is building something really important, I'd rather keep the population as it is, and suffer a few (sometimes only one) turn/s of anarchy in the rioting city.The money is inconsequential.
 
No I always now pick this option too. The other options involve losing at least one pop point. Unless the city is building something really important, I'd rather keep the population as it is, and suffer a few (sometimes only one) turn/s of anarchy in the rioting city.The money is inconsequential.

I seem to recall that you always lose one population, whatever you do.
 
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